Art is correct. When 3D2XX activated Rotuma, Rotuma was rarer than the
Spratly Island group: it was the first major expedition ever. After 5 days
on the air we entered the WW contest. Everyone had a good time and a lot
of QSOs were handed out. The pileups went very smoothly throughout the
contest with high rates because, as Art has pointed out, the crowd was
thinner. During the other days outside of the contest, not much else was
happening besides 3D2XX and pileups were enormous.
-- Eric K3NA
At 10:23 AM 2/20/98 -0500, Art & Linda Hubert wrote:
>While I respect their decision not to operate in the contest, I believe
>their thought on this matter is flawed and they will miss a chance at
>working many new stations.
> To ask that the DX window on 160 be left clear during a major DX
>contest, is just not going to happen. (Too many variables here.) This
>we all can be pretty sure of.
> It has been my experience during contests ( 30+) that major DXpedition
>are much easier to work than on a normal weekday. Avid Contesters (Big
>Guns) are not going to spend considerale time in a large pileup, when
>they can run 20-30 stations in that time frame. With more rare DX
>available on the bands, the pileups are much thinner and the DX is
>easier to work for a modest station.
>I must admit that I was hoping to work them on 40 meters for a new
>one..but there will always be another time and another DXpedition.
>CQ-Contest on WWW: http://www.contesting.com/_cq-contest/
>Administrative requests: cq-contest-REQUEST@contesting.com
-- Eric K3NA
CQ-Contest on WWW: http://www.contesting.com/_cq-contest/
Administrative requests: cq-contest-REQUEST@contesting.com