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Re: [CQ-Contest] Level Playing Field - my 2 cents

To: cq-contest@contesting.com
Subject: Re: [CQ-Contest] Level Playing Field - my 2 cents
From: Joe <nss@mwt.net>
Date: Sun, 26 Jun 2011 14:13:26 -0500
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
Problem with a 6 digit grid square mult is everyone would be a mult.  
every contact.  whats the good of that?

Id go at the absolute MOST 4 digit. in my case EN43,  but out here even 
that is a mult for every qso almost.

I still like my thought of Grids are mults AND they determine QSO point 
value again.

Like remember a qso with someone in your own square 1 point, one with 
not your square but touching your square 2 points,  everything else 3 


The Original Rolling Ball Clock
Idle Tyme

On 6/26/2011 6:29 AM, kr2q@optimum.net wrote:
> Milt, N5IA agreed with Stan's (K5GO) comment below.
> ----- Original Message -----
>> Something is not quite right when a part time effort in a DX contest can 
>> make top ten
> and knock out a full time effort by as good an>  operator from a better 
> station.>  >
> I had a private exchange with Stan and here is an excerpt.  For me, the last 
> sentence says
> it all.
> A main problem with "points for distance" approach is there is currently 
> nothing in place to allow for
> that.  Exchanging grid squares seems logical&  everybody would quickly learn 
> their own grid square, but
> even that is probably not precise enough.  If we went to 6 digit grids, then 
> I think we'd have something...
> Not only would we have a point system more relevant in terms of being a DX 
> contest, but the exchanges
> would be meaningful.  But is there a downside to that?  Maybe.  Some say that 
> the reason the
> CQWW is so popular (with WPX right behind) is because there "isn't" an 
> exchange and everybody
> can get on and not be challenged because of an unknown exchange.
> A possible easier solution would be to require your 6 digit maidenhead grid 
> as part of the HEADER
> for each log entry.  Then folks would still have an "easy" exchange and could 
> leisurely look up their
> grid post-contest.  The downside, of course, is that nobody would know their 
> actual score until the logs
> were officially adjudicated.
> So nothing is easy.
> de Doug KR2Q
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