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References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*\[CQ\-Contest\]\s+Just\s+when\s+you\s+think\s*$/: 10 ]

Total 10 documents matching your query.

1. [CQ-Contest] Just when you think (score: 1)
Author: Eric Hilding <dx35@hilding.com>
Date: Fri, 14 Jan 2005 19:42:46 -0800
Just when you think you've heard it all. Only dabbling in the last 10m contest, there was a CX station that I observed 2 or 3 different times only giving the callsign ID every TEN QSOs or so. Other D
/archives//html/CQ-Contest/2005-01/msg00172.html (9,614 bytes)

2. Re: [CQ-Contest] Just when you think (score: 1)
Author: Bill Coleman <aa4lr@arrl.net>
Date: Sat, 15 Jan 2005 09:48:20 -0500
On Jan 14, 2005, at 10:42 PM, Eric Hilding wrote: On 40m tonight, I heard 3G0YP make FIFTEEN QSOs without sending his callsign, then send "QSL Via (whatever the call is) but NOT his call, make anothe
/archives//html/CQ-Contest/2005-01/msg00181.html (9,029 bytes)

3. Re: [CQ-Contest] Just when you think (score: 1)
Author: Steve London <n2ic@arrl.net>
Date: Sat, 15 Jan 2005 15:29:34 -0500
During CQWW CW, the behavior of most of the top-10 single-op DX stations was deplorable, especially during the first 24 hours ! As a single-op, all-band, NON-packet, unassisted participant, it is dow
/archives//html/CQ-Contest/2005-01/msg00182.html (10,843 bytes)

4. Re: [CQ-Contest] Just when you think (score: 1)
Author: "Kelly Taylor" <ve4xt@mts.net>
Date: Sat, 15 Jan 2005 14:33:31 -0600
Clearly the 3Y0GP example is beyond the realm of reason. N2IC's suggestion of AT LEAST signing once per 3 QSOs, particularly in a contest where 3 QSOs can happen in less than 30 seconds, isn't unreas
/archives//html/CQ-Contest/2005-01/msg00187.html (11,032 bytes)

5. Re: [CQ-Contest] Just when you think (score: 1)
Author: "Yuri Onipko VE3DZ" <va3uz@sympatico.ca>
Date: Sat, 15 Jan 2005 16:14:12 -0500
Steve, I think it's not just a "DX" thing. It's operating style. Take a listen to NAQP Phone. "Thanks for the QSO, take care... blah-blah-blah... QRZ?" :-)) However they come back with their calls if
/archives//html/CQ-Contest/2005-01/msg00188.html (9,728 bytes)

6. Re: [CQ-Contest] Just when you think (score: 1)
Author: "Tom Osborne" <w7why@verizon.net>
Date: Sat, 15 Jan 2005 18:35:23 -0800
All well and good on the suggestions, but I know of at least one guy who wins LOTS of contests from Ascension Island and he signs his call after every Q. Maybe people could learn something from that.
/archives//html/CQ-Contest/2005-01/msg00191.html (8,467 bytes)

7. Re: [CQ-Contest] Just when you think (score: 1)
Author: "Ivo Pezer I7/9A3A" <5b4ada@aliceposta.it>
Date: Sun, 16 Jan 2005 08:28:34 +0100
Steve's suggestion makes perfect sense to me. I still remember when I was in Haiti and had to wait 10 minutes to hear a callsign of a (world known) station running huge pile up during the CQWW Phone
/archives//html/CQ-Contest/2005-01/msg00193.html (9,878 bytes)

8. Re: [CQ-Contest] Just when you think (score: 1)
Author: Art Searle W2NRA <w2nra@optonline.net>
Date: Sun, 16 Jan 2005 18:28:16 +0000
Contest etiquette? YOu guys are being unrealistic! Kelly has it right! The DX is managing his pileup. And it may be unfair. It may waste your time and lower your QSO rate but it works for the DX. And
/archives//html/CQ-Contest/2005-01/msg00197.html (9,202 bytes)

9. [CQ-Contest] Just when you think (score: 1)
Author: "David Burger" <david.burger@usyd.edu.au>
Date: Mon, 17 Jan 2005 10:00:48 +1100
Failing top ID frequently is definitely NOT a DX thing. It is solely operator style who is both inconsiderate and self-centred, and as VK9XD, I repeatedly hounded one station for his callsign knowing
/archives//html/CQ-Contest/2005-01/msg00199.html (8,672 bytes)

10. Re: [CQ-Contest] Just when you think (score: 1)
Author: Eric Hilding <dx35@hilding.com>
Date: Mon, 17 Jan 2005 20:34:14 -0800
IMHO, that sounds very defeatist, Art. unfair. It may waste contest. That's almost like saying if you're on one football team and "Moon" the crowd, you get fined...but if you're on the other team, y
/archives//html/CQ-Contest/2005-01/msg00231.html (11,221 bytes)


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