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References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*\[CQ\-Contest\]\s+Questions\s+on\s+Pile\-up\s+Management\s*$/: 8 ]

Total 8 documents matching your query.

1. [CQ-Contest] Questions on Pile-up Management (score: 1)
Author: "VA3NR" <va3nr@arrl.net>
Date: Thu, 2 Nov 2006 18:30:26 -0500
I have a couple questions for those experienced running CW pile-ups: 1) I know its best to pick out a full callsign after just one call. My question is for those times when you can't pick out a full
/archives//html/CQ-Contest/2006-11/msg00074.html (7,208 bytes)

2. Re: [CQ-Contest] Questions on Pile-up Management (score: 1)
Author: "K0HB " <k-zero-hb@earthlink.net>
Date: Fri, 3 Nov 2006 00:19:25 -0000
question is for those times when you can't pick out a full callsign, is it better to send a partial call (e.g. 1AW 5NN4) to keep the rhythm going or should you pause and allow the pile-up to call se
/archives//html/CQ-Contest/2006-11/msg00075.html (8,814 bytes)

3. Re: [CQ-Contest] Questions on Pile-up Management (score: 1)
Author: Barry <w2up@mindspring.com>
Date: Fri, 03 Nov 2006 00:45:31 +0000
More often than not I will respond to a partial call. However, I prefer to get the full call before sending an exchange, cuz in the heat of battle and QRM, sometimes the other guy doesn't realize you
/archives//html/CQ-Contest/2006-11/msg00076.html (9,461 bytes)

4. Re: [CQ-Contest] Questions on Pile-up Management (score: 1)
Author: "Kelly Taylor" <ve4xt@mts.net>
Date: Thu, 2 Nov 2006 19:07:48 -0600
Chris wrote:>I have a couple questions for those experienced running CW pile-ups: Pausing to let the pileup gain steam again is asking for it to grow out of control, especially if you're rare. Sendin
/archives//html/CQ-Contest/2006-11/msg00078.html (9,855 bytes)

5. Re: [CQ-Contest] Questions on Pile-up Management (score: 1)
Author: "David Hachadorian" <k6ll@adelphia.net>
Date: Fri, 3 Nov 2006 02:05:35 -0000
I would send 1AW 5NN4 There is another option, to send "1AW? KN" Never ask the pileup to call again, unless you didn't get any fragment of a callsign at all. When this happens, I intervene manually,
/archives//html/CQ-Contest/2006-11/msg00079.html (8,910 bytes)

6. Re: [CQ-Contest] Questions on Pile-up Management (score: 1)
Author: "Tom Osborne" <w7why@verizon.net>
Date: Thu, 02 Nov 2006 22:21:11 -0800
Hi Barry Thats a good idea. Another thing that is fun is to put the computer speaker on one of your radios and then practice copying calls in Morse Runner while tuning the other radio and copying cal
/archives//html/CQ-Contest/2006-11/msg00085.html (8,471 bytes)

7. Re: [CQ-Contest] Questions on Pile-Up Management (score: 1)
Author: Eric Scace K3NA <eric@k3na.org>
Date: Fri, 03 Nov 2006 07:01:49 -0500
I almost never let the pile-up call again without making a transmission. One wants the pile-up to develop a rhythm... to know that you will make SOME kind of transmission after the first 3 seconds. T
/archives//html/CQ-Contest/2006-11/msg00087.html (11,447 bytes)

8. Re: [CQ-Contest] Questions on Pile-up Management (score: 1)
Author: K4RO Kirk Pickering <k4ro@k4ro.net>
Date: Fri, 3 Nov 2006 08:45:57 -0600
Yes, usually. I would send W1AW's call a second time like "W1AW QSL TU DE K4RO" Hopefully this would let the mystery caller know that you just finished working W1AW, and not him. Sometimes an extra p
/archives//html/CQ-Contest/2006-11/msg00089.html (8,927 bytes)


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