- 1. [Karlnet] Games (score: 1)
- Author: "Bob Hrbek" <bhrbek@jagwireless.com>
- Date: Thu, 22 Aug 2002 20:31:01 -0500
- Anybody have many users complaining that there is too much latency to play games when using Karlnet?
- /archives//html/Karlnet/2002-08/msg00028.html (8,172 bytes)
- 2. RE: [Karlnet] Games (score: 1)
- Author: "Guy T. Curtis" <gcurtis@fsr.com>
- Date: Fri, 23 Aug 2002 07:03:15 -0700
- We have several people that prefer wireless for gaming. What percentage of your traffic is streaming? How many customers per ap interface? What impact is Kazaa having on your network upstream and dow
- /archives//html/Karlnet/2002-08/msg00029.html (9,253 bytes)
- 3. RE: [Karlnet] Games (score: 1)
- Author: "Larry Yunker" <leyunker@cbcast.com>
- Date: Fri, 23 Aug 2002 09:29:44 -0500
- Are you running Turbocell or SEC? SEC still suffers from hidden-node. Hidden-node can kill performance if you have a lot of Kazaa upstream traffic.
- /archives//html/Karlnet/2002-08/msg00030.html (8,681 bytes)
- 4. RE: [Karlnet] Games (score: 1)
- Author: "Guy T. Curtis" <gcurtis@fsr.com>
- Date: Wed, 28 Aug 2002 08:25:34 -0700
- Most of our client report using a 802.11b device. We are using TC as our lightweight backbone. Guy -- Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.381 / Virus Database: 214
- /archives//html/Karlnet/2002-08/msg00031.html (9,445 bytes)
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