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Total 17 documents matching your query.

1. [RTTY] EA Contest Rules (score: 1)
Author: "Shelby Summerville" <k4ww@arrl.net>
Date: Sat, 4 Apr 2009 10:57:47 -0400
Possibly the Spanish translation may differ, but Webster says: unique = being the only one and that is pretty "straightforward". I know, and understand, the effects of "cheerleading" on contests, bu
/archives//html/RTTY/2009-04/msg00011.html (6,742 bytes)

2. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Bill, W6WRT" <dezrat1242@yahoo.com>
Date: Sat, 04 Apr 2009 13:31:49 -0700
ORIGINAL MESSAGE: REPLY: I suspect the "unique" QSOs really are busted calls for the most part. How often do you suppose a non-contester gets on, makes exactly one contest QSO and then quits? I'm sur
/archives//html/RTTY/2009-04/msg00014.html (7,527 bytes)

3. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Tom Osborne" <w7why@verizon.net>
Date: Sat, 04 Apr 2009 14:57:23 -0700
Hi Bill I used to call a couple of guys here in town that worked RTTY to work me on all bands. Lots of times I would never get the Oregon mult on 20, 15 or 10 unless I worked a local. Probably most o
/archives//html/RTTY/2009-04/msg00015.html (7,866 bytes)

4. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Bill, W6WRT" <dezrat1242@yahoo.com>
Date: Sat, 04 Apr 2009 18:44:35 -0700
ORIGINAL MESSAGE: REPLY: As I said, I'm sure it happens. I would encourage them to work one or two more stations, though. 73, Bill W6WRT _______________________________________________ RTTY mailing l
/archives//html/RTTY/2009-04/msg00019.html (7,707 bytes)

5. Re: [RTTY] EA Contest Rules (score: 1)
Author: Phil Sussman <psussman@pactor.com>
Date: Sat, 4 Apr 2009 21:29:09 -0500
This is one of the reasons why I don't usually participate in contests. My call has been DQ'ed more than once because I would only make one contact. Why bother if the one guy I was trying to support
/archives//html/RTTY/2009-04/msg00020.html (8,491 bytes)

6. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Bill, W6WRT" <dezrat1242@yahoo.com>
Date: Sat, 04 Apr 2009 20:08:10 -0700
ORIGINAL MESSAGE: REPLY: That's a good approach for all non-contesters, Phil. Either make several contacts or none at all. 73, Bill W6WRT _______________________________________________ RTTY mailing
/archives//html/RTTY/2009-04/msg00021.html (7,944 bytes)

7. Re: [RTTY] EA Contest Rules (score: 1)
Author: Phil Sussman <psussman@pactor.com>
Date: Sun, 5 Apr 2009 01:11:59 -0500
Bill, The nature of the rules of these contests does leave me cold. Don't allow a solo QSO in a contest? How awful. Has the contest world become so cruel and heartless as to deny a single contact - e
/archives//html/RTTY/2009-04/msg00022.html (9,639 bytes)

8. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Shelby Summerville" <k4ww@arrl.net>
Date: Sun, 5 Apr 2009 05:17:10 -0400
Bill, W6WRT wrote: "I suspect the "unique" QSOs really are busted calls for the most part. How often do you suppose a non-contester gets on, makes exactly one contest QSO and then quits? I'm sure it
/archives//html/RTTY/2009-04/msg00023.html (8,817 bytes)

9. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Bill, W6WRT" <dezrat1242@yahoo.com>
Date: Sun, 05 Apr 2009 02:44:18 -0700
ORIGINAL MESSAGE: REPLY: It's so strange to me that you would find that sad. I think it's exciting to work these guys in the exotic locations - places I will likely never go. I am fascinated by their
/archives//html/RTTY/2009-04/msg00024.html (8,836 bytes)

10. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Bill, W6WRT" <dezrat1242@yahoo.com>
Date: Sun, 05 Apr 2009 02:52:54 -0700
ORIGINAL MESSAGE: REPLY: I remember hearing years ago that log checkers do indeed track down individual QSOs if and when it makes a difference in who wins a class. They don't bother if it just moves
/archives//html/RTTY/2009-04/msg00025.html (8,478 bytes)

11. Re: [RTTY] EA Contest Rules (score: 1)
Author: Les Kalmus <w2lk@bk-lk.com>
Date: Sun, 05 Apr 2009 12:00:33 -0400
Phil, Usually, all that is needed in most contests to eliminate this issue is to submit a check log. If you worked someone, then for his benefit, submit a check log. Ends all uncertainty. Les W2LK __
/archives//html/RTTY/2009-04/msg00027.html (11,599 bytes)

12. Re: [RTTY] EA Contest Rules (score: 1)
Author: "John Barber GW4SKA" <ska@bartg.org.uk>
Date: Mon, 6 Apr 2009 00:30:12 +0100
Unique calls that show up in a contest log occur for many reasons, but most are due to bad logging. These can usually be picked out by the log checker and the contacts flagged as invalid. Contest che
/archives//html/RTTY/2009-04/msg00032.html (10,788 bytes)

13. Re: [RTTY] EA Contest Rules (score: 1)
Author: Susan King <susan.k5du@gmail.com>
Date: Mon, 6 Apr 2009 13:52:34 +0000
I am often a unique. My home has a large, well-equipped ham shack. My husband and I are each active hams. If he is at home operating in a contest I might go out and do errands or visit a grandkid. Al
/archives//html/RTTY/2009-04/msg00033.html (12,165 bytes)

14. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Jack West" <w7ld@theriver.com>
Date: Mon, 6 Apr 2009 08:21:38 -0700
John, This really burns me.....sorry. I have a group of friends that operate in what we call the "RATTS RTTY NET" on 3.598 mark every week night at 2000 lcoal pacific time. My firends know my pasion
/archives//html/RTTY/2009-04/msg00035.html (9,203 bytes)

15. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Shelby Summerville" <k4ww@arrl.net>
Date: Mon, 6 Apr 2009 16:20:45 -0400
John Barber GW4SKA wrote: "It would be ridiculous to automatically disqualify a perfectly good contact because that was the only occurrence of a call." I agree completely, and I would never question
/archives//html/RTTY/2009-04/msg00036.html (9,096 bytes)

16. Re: [RTTY] EA Contest Rules (score: 1)
Author: john <w8wej@citynet.net>
Date: Mon, 06 Apr 2009 20:58:29 +0000
seems to me, and I done this many times,,,, give the guy you want to help a qso then work 2 or 3 of the big guns that you know will submit a log--your buddy get the qso/credit,, the big guns verify y
/archives//html/RTTY/2009-04/msg00037.html (10,287 bytes)

17. Re: [RTTY] EA Contest Rules (score: 1)
Author: "Bill, W6WRT" <dezrat1242@yahoo.com>
Date: Mon, 06 Apr 2009 14:41:47 -0700
ORIGINAL MESSAGE: REPLY: I think John has the best answer... just explain to your buddies what happens to uniques and ask them to work two or three "big guns" and the problem is solved with a win-win
/archives//html/RTTY/2009-04/msg00039.html (9,070 bytes)


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