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References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*\[CQ\-Contest\]\s+\[FCG\]\s+CQ\s+WW\s+Rules\s+and\s+SCP\s*$/: 28 ]

Total 28 documents matching your query.

21. Re: [CQ-Contest] [FCG] CQ WW Rules and SCP (score: 1)
Author: steve.root@culligan4water.com
Date: Mon, 24 Jun 2013 02:04:43 +0000
We are inexorably moving closer to the day when this becomes more trouble than it's worth. Some of the ideas recently presented to "fix" contesting are fairly dramatic. Why in the world would 99% of
/archives//html/CQ-Contest/2013-06/msg00307.html (25,222 bytes)

22. Re: [CQ-Contest] [FCG] CQ WW Rules and SCP (score: 1)
Author: "Jack Haverty." <k3fiv@arrl.net>
Date: Sun, 23 Jun 2013 19:12:21 -0700
I better clarify.... I'm one of those people who just enjoys playing radio. I don't really care about the score. With 100W and a wire, I'm not going to be "in the running" anyway. But there are appar
/archives//html/CQ-Contest/2013-06/msg00308.html (30,752 bytes)

23. Re: [CQ-Contest] [FCG] CQ WW Rules and SCP (score: 1)
Author: "Randy Thompson K5ZD" <k5zd@charter.net>
Date: Mon, 24 Jun 2013 09:22:44 -0500
Contests have many levels of interest all running on the same course. The guys at the top are serious, passionate, and always pushing the rules. The more casual ops are just in it to have fun. The ar
/archives//html/CQ-Contest/2013-06/msg00310.html (29,148 bytes)

24. Re: [CQ-Contest] [FCG] CQ WW Rules and SCP (score: 1)
Author: "Hans Brakob" <kzerohb@gmail.com>
Date: Mon, 24 Jun 2013 07:53:01 -0700 (PDT)
"Much of the discussion about the recent CQWW rule changes have been by casual ops trying to understand what some of the "pro level" rules mean and their impact. The CQWW rules will be set within a w
/archives//html/CQ-Contest/2013-06/msg00315.html (13,099 bytes)

25. Re: [CQ-Contest] [FCG] CQ WW Rules and SCP (score: 1)
Author: "Randy Thompson K5ZD" <k5zd@charter.net>
Date: Mon, 24 Jun 2013 19:48:21 -0500
I apologize to all who took offense at my characterization of pro and casual. There is plenty of passion and interest at all levels. Thats what makes this sport so much fun! Randy, K5ZD From: Hans Br
/archives//html/CQ-Contest/2013-06/msg00317.html (13,565 bytes)

26. Re: [CQ-Contest] [FCG] CQ WW Rules and SCP (score: 1)
Author: Pete Smith N4ZR <n4zr@contesting.com>
Date: Mon, 24 Jun 2013 16:41:47 -0400
Too bad you feel that way, Hans - why not join me in the 24-hour Classic category, where us amateurs can have a lot of fun and maybe even win a plaque. 73, Pete N4ZR Check out the Reverse Beacon Netw
/archives//html/CQ-Contest/2013-06/msg00318.html (13,433 bytes)

27. Re: [CQ-Contest] [FCG] CQ WW Rules and SCP (score: 1)
Author: "Hans Brakob" <kzerohb@gmail.com>
Date: Mon, 24 Jun 2013 19:36:06 -0700 (PDT)
Point me to the info on "24 Hour Classic" _______________________________________________ CQ-Contest mailing list CQ-Contest@contesting.com http://lists.contesting.com/mailman/listinfo/cq-contest
/archives//html/CQ-Contest/2013-06/msg00320.html (15,243 bytes)

28. Re: [CQ-Contest] [FCG] CQ WW Rules and SCP (score: 1)
Author: Pete Smith N4ZR <n4zr@contesting.com>
Date: Tue, 25 Jun 2013 06:19:11 -0400
Hi Hans - it is in the Overlay category, like Rookies. One radio, no spotting assistance. 24 hours total time. Breaks are a minimum of one hour. 73, Pete N4ZR Check out the Reverse Beacon Network at
/archives//html/CQ-Contest/2013-06/msg00321.html (15,364 bytes)


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