- 1. Simulator improvement (score: 1)
- Author: w1hij@contesting.com (w1hij@contesting.com)
- Date: Sat, 01 Feb 1997 21:33:58
- Mike, Like u I find the simulator to be a great practice tool. For code speed as well as for "ear/hand" coordination when I have to copy other than in my head. On the speed issue--when the simulator
- /archives//html/TRLog/1997-02/msg00001.html (6,531 bytes)
- 2. Simulator improvement (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Sat, 1 Feb 1997 22:38:29 -0700
- That is a good suggestion. I was looking for a more "real" situation. = I find I get used to a particular speed. Those old DR DX machines would = call you with a great variety in code speed. I though
- /archives//html/TRLog/1997-02/msg00002.html (6,224 bytes)
- 3. Simulator improvement (score: 1)
- Author: w0mu@sprynet.com (Mike Fatchett)
- Date: Fri, 31 Jan 1997 21:25:32 -0700
- I would like more variation in the code speed of the station calling in. = After being away from the game for a few years I have found the = simulator to be a great way to get the speed back to a rea
- /archives//html/TRLog/1997-01/msg00000.html (5,664 bytes)
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