Search String: Display: Description: Sort:

Results:

References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*TopBand\:\s+CQ\s+160\s+Rules\s*$/: 10 ]

Total 10 documents matching your query.

1. TopBand: CQ 160 Rules (score: 1)
Author: rikik@inter.net.il (rikik@inter.net.il)
Date: Fri, 04 Sep 1998 22:27:47 -0700
Even though it's not on the agenda for now - maybe in the future the rules can be changed to make the contest fairer. At present, the hours of the contest are purposely designed to optimize the numbe
/archives//html/Topband/1998-09/msg00020.html (8,232 bytes)

2. TopBand: CQ 160 Rules (score: 1)
Author: n6tr@teleport.com (Tree N6TR)
Date: Fri, 4 Sep 1998 15:55:30 -0700 (PDT)
Riki is right on here. We went through this when coming up with the rules for the Stew Perry contest and it was obvious the only way to make it fair throughout the world was to make it a multiple of
/archives//html/Topband/1998-09/msg00021.html (8,165 bytes)

3. TopBand: CQ 160 Rules (score: 1)
Author: nd5s@ix.netcom.com (Ron St.Laurent)
Date: Fri, 4 Sep 1998 19:07:21 -0400
Excellent point. I agree! Ron ND5S -- To: <topband@contesting.com> -- FAQ on WWW: http://www.contesting.com/topband.html Submissions: topband@contesting.com Administrative requests: topband-REQUEST@c
/archives//html/Topband/1998-09/msg00022.html (9,102 bytes)

4. TopBand: CQ 160 Rules (score: 1)
Author: dz@VOA.GOV (Richard Zwirko)
Date: Sun, 6 Sep 1998 08:49:44 -0400 (EDT)
In regards to 160M contest hours, to really level the playing field, why not look to the idea used in the Stew Perry DX Challange. I believe that the use of a finite number of darkness hours, in the
/archives//html/Topband/1998-09/msg00033.html (8,390 bytes)

5. TopBand: CQ 160 Rules (score: 1)
Author: lz2cjvis@mbox.digsys.bg (Valeri Stefanov)
Date: Sun, 6 Sep 1998 22:24:04 +0300
Greetings from Bulgaria to all members of the group , I fully agree with what Riki 4X4NJ is suggesting. I think it is time to make CQ 160 contest a 48 hours contest. Most of the participants in this
/archives//html/Topband/1998-09/msg00034.html (9,902 bytes)

6. TopBand: CQ 160 rules (score: 1)
Author: bogus@does.not.exist.com ()
Date: Mon, 07 Sep 1998 08:44:55 +0100
Another European vote for 48 hours - or equal darkness. My reasoning is slightly different. Each year we go to a lot of trouble (pleasure!) setting up the sort of station and antennas we cannot keep
/archives//html/Topband/1998-09/msg00039.html (7,968 bytes)

7. TopBand: CQ 160 Rules (score: 1)
Author: pnesbit@melbpc.org.au (P&V Nesbit)
Date: Tue, 08 Sep 1998 06:56:24 +1000
Re 160 contest: Please no grid squares - it's hard enough getting callsigns through on long haul QSOs from VK, at least for those of us not blessed with tree burners and acre sized properties. What's
/archives//html/Topband/1998-09/msg00045.html (7,979 bytes)

8. TopBand: CQ 160 Rules (score: 1)
Author: gregsmi@iafrica.com (Greg Smith)
Date: Tue, 8 Sep 1998 06:27:57 +0200
I would be happy with either in principle. It's no easier getting a grid square through from here than it is from VK, but if you can't get two alpha's and two digits through, is it really a QSO? 73,
/archives//html/Topband/1998-09/msg00046.html (7,741 bytes)

9. TopBand: CQ 160 Rules (score: 1)
Author: n6tr@teleport.com (Tree N6TR)
Date: Tue, 8 Sep 1998 03:45:33 -0700 (PDT)
Perhaps. The neat thing about grid squares is that it allows you to create a scoring system that rewards those long DX QSOs with enough points to make them worth pulling through. A scoring system li
/archives//html/Topband/1998-09/msg00047.html (8,310 bytes)

10. TopBand: CQ 160 Rules (score: 1)
Author: lz2cjvis@mbox.digsys.bg (Valeri Stefanov)
Date: Tue, 8 Sep 1998 18:54:00 +0300
Hi, de LZ 2 CJ Tree N6TR wrote <Perhaps the neat thing about grid squares is that it allows you to create a scoring system that rewards those long DX QSOs with enough points to make them worth pullin
/archives//html/Topband/1998-09/msg00050.html (8,220 bytes)


This search system is powered by Namazu