In regards to AA4LR's question about passing mults:
I tried the following last weekend (while CQing):
K4RO: NA K4RO
N4ZZ: N4ZZ
K4RO: N4ZZ KIRK TN
N4ZZ: TU DON TN (I've worked Don everywhere, so I move on...)
K4RO: TU NA K4RO
KP3L: KP3L
K4RO: KP3L KIRK TN
KP3L: TU ARMAGEDDON PR
K4RO: QSY 10M?
If I get a YES, C or R, it goes like this:
K4RO: 28.055
KP3L: R QSY and off we go...
At this point, I'll probably start CQing on 28.055, hoping KP3L
will call me. I starting by sending "KP3L KP3L DE K4RO" but decided
that was foolish, for obvious reasons. Better to just CQ there.
If I'm lucky a QSO is made. I don't CQ for too long though.
(That must be one of the finer points, knowing how long to wait.)
However, if I get a NO, SRI or equivalent, it goes like this:
K4RO: R TU K4RO NA
<next station hopefully calls in>
> I was under the impression that you have to be CQing to pass mults. Isn't
> it somewhat impolite to ask someone to give up his run frequency in just
> so he can give you a new mult?
I think you answered your own question. At least that's how I play it.
> Another question would be -- how do you know what to move?
Right now, anything you think you can work on 10 meters! That's
where I fell on my face last weekend.
> Do you move anything that's a new mult, or do you try to temper
> this with whatever is going to be easy pickings later.
Good question. I felt that I did not do it NEARLY enough.
-Kirk K4RO
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