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CT 9.02 RPT Bug ?

To: <ct-user@contesting.com>
Subject: CT 9.02 RPT Bug ?
From: ct-user@sttng.mlo.dec.com (Steve Harrison)
Date: Mon, 20 Jun 1994 10:40:06 -0400 (EDT)

On 20 Jun 1994 Steven.M.London@att.com wrote:

> In playing with 9.02 in the AA contest this weekend, I noticed that the
> timer associated with the RPT function seems to be running fast.  When set
> to the default 3.3 seconds, the RPT actually took about 1 second.  Increasing
> the RPT timer to 5 seconds caused a delay of about 2 seconds.
> This was on a 25 MHz 486SX.  Is this a real bug, or something unique to me ?
> 
> Steve, N2IC/0
> 
I have used the RPT function often for meteor scatter skeds, setting the 
CW speed to anything from 32 to 50 WPM. RPT seems to be dependent upon 
the CW speed. It is possible to fine tune RPT to get 15 +/- 0.25 or so 
second accuracy between F1 repeats, but I've noticed that RPT seems to be 
a bit inconsistent. Not only does it seem to change over a period of an 
hour so that every 5 or 10 minutes, I have to fine tune it again, but it 
changes when I leave CT and come back to the same file, same CW speed, 
same RPT time and everything else. Despite these faults, I find it it to 
be the single most valuable feature that Ken has put in CT to date.

I have still not upgraded beyond V8.47. RPT in V8.42 did not work 
correctly, 8.43 fixed it. I don't remember the problem, but it was severe.

73, Steve KO0U/4 <sharrison@sysplan.com>





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