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Re: [RTTY] RTTY software for macs?

To: Tom Norris <r390a@bellsouth.net>
Subject: Re: [RTTY] RTTY software for macs?
From: Kok Chen <chen@mac.com>
Date: Sun, 9 May 2004 12:50:26 -0700
List-post: <mailto:rtty@contesting.com>
Tom and all,

I wrote something in Cocoa which I use in contests (if you'd worked me in the contests for the past two years, that is what answered you). But it talks only to the KAM Host Interface (that is why I use the KAM as the Baudot backend with both the Timewave DSP-599zx and the HAL ST-8000).

Your posting is making me think that there is enough interest for a free (as in free beer) homebrew RTTY program for MacOS X. I'd earlier thought hams with MacOS 8/9 were to cheap to migrate and I am no longer interested in writing tedious MacOS 9 code. I'd migrated to X even before Cheetah hit the street since I work at Apple :-). But yours and AA5VU's postings is making me think that there is a wider audience for MacOS X code other than myself.

I had originally planned on working on a no-holds barred FSK/PSK demodulator and not another contest program, since I can make do with my current one (contesting is not really a number one priority in my hobby activities). Jim, N2HOS, runs Macs and he is interested in the PSK side while I am more of an FSK person.

So.... should I work on a contest program that uses existing hardware modem first, or should I work on a "ST-8000-beater" software modem first, from your collective viewpoint? I am still leaning towards a software modem since i) it could also be used in a latter full blown contest program and ii) at the beginning, we can cobble up the user interface with some basic stuff that allows canned messages and contact numbers, etc, to be sent, so it can rudimentarily be used in contests, too.

My plan is to make the xCode project completely open so anyone who knows some Objective C and C can have a go modifying it.

By using the MacOS X's sound HAL (Hardware Abstraction Layer) which is floating point, we have tons of dynamic range when coupled with a good 24-bit USB/Firewire A/D converter.

I am currently busy (as in hobby-busy) with finishing an app for astronomy CCD imaging which I had started from the ground up with USB drivers :-). Photography/astrophotography are another of my hobbies. I expect to wind down on that (hah!) in a week or two and can start working on the RTTY stuff then. I need to get it ready before the clouds part for 6 weeks in Portland , anyway :-).

If enough folks are interested, we can together cobble up something that is not just for my personal use.

Anyone else out there with Cocoa/xCode experience who wants to join in the development work?

Anyone interested in using and testing it while it is in development? We can spin off a mailing list or still use this reflector if the other folks don't think it is not related to the intent of the reflector.

I expect hams to be willing to try even pre-alpha code, and can join in the fun as we develop the app from the ground up. You would need at least the standard 16-bit sound input that is available on most Macs; or better, if you get a USB sound converter that is 20- or more bits. I have a couple of 20-bit Griffin Technology iMics that I use in the shack ($40 or somewhere around there; I have tested and the Mac sees the full 20 bits from it), together with a 24-bit M-Audio Quattro (don't ask how much I paid for it a few years back -- but 24-bit USB converters are now going for under $100).

73
Chen, W7AY



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