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[TowerTalk] Scale Models

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Subject: [TowerTalk] Scale Models
From: hwardsil@WOLFENET.com (Ward Silver)
Date: Fri, 29 May 1998 17:56:17 -0700 (PDT)
On Thu, 28 May 1998, Rick Mainhart wrote:

(snip)

> For those who absolutely hate the idea of a computer model, and really
> dislike range testing at 1:1 scale, here's YOUR way to test any and all
> antennas. Build your own artificial world (well, a small part of it,
> anyway), and then build scale models of your desired antennas. You can
> then test these antennas under ideal, repeatable conditions. I'd imagine
> that once you'd started this venture, you'd get scale models of all sorts
> of antennas to test, because with the level playing field you'd provide,
> everyone would want a chance to play.

(snip)

> Rick, WB3EXR

Scale models are great for things like element-spacing, a rough
understanding of the effects of height and other "macro" design elements. 
However, the effects of linear-loading, traps, element taper, and similar
"micro" details must be tested at close to full-scale.

The laws of physics put strict limitations on the coarse performance
available from a fixed number of elements on a certain boom length.  It
then becomes a game of optimization and of construction implementation to
determine the final behavior - i.e., the "micro" details.  This is why you
need to do full-scale tests as a design validation exercise.

73, Ward N0AX



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