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Re: [CQ-Contest] Kill 0,1,2,3 and go for just 3 points

To: "cq-contest@contesting.com" <cq-contest@contesting.com>
Subject: Re: [CQ-Contest] Kill 0,1,2,3 and go for just 3 points
From: Michael Adams <mda@n1en.org>
Date: Wed, 20 Jul 2016 13:30:10 +0000
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
I'll repeat two ideas I've shared every time the subject has come up the past 
few years:

Complex: If you wanted to make the scoring more "fair", in the sense of scoring 
contacts based on relative difficulty, some enterprising soul could mine the 
logs for the past solar cycle to measure the relative rarity of contacts by 
zone-pairs, by band, and assign Q points based on the results, with "easy" 
contacts getting 1 point, and "hard" contacts getting considerably more.   I'm 
sure, however, that the various logging software developers would "love" such a 
scheme.

Simple: A more modest tweak would be to go to a Q-scoring system of: (1 point 
for different DX) + (1 point for different zone) + (1 point for different 
continent), perhaps subdividing AS into two parts for scoring purposes to 
reflect the continent's size.  This would end the need for a Caribbean 
exception to the scoring rules and potentially alleviate some of the nominal 
scoring differences in NA vs EU, but it would come at the expense of shifting 
the CQWW balance further away from "DX Contest" and more towards "pure 
rate-fest" (which might or might not be a bad thing, depending on one's 
preferences).

Personally, I'm OK leaving well enough alone.  I'm more concerned in having fun 
and making as many Q's as I can (given geography and station), than I am in the 
score itself.  Just let me know who I'm allowed to work, and where to send the 
log.

-- 
Michael Adams | mda@n1en.org

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