[CQ-Contest] ARRL 10M packet rules
kr1g at hotmail.com
Sat Dec 21 02:58:24 EST 2002
Hmmm, "Packet Rules" sounds like a political statement from the likes of
Beavis and Butthead . . . .
Yes, using Packet means you're multi-op, which is perfectly logical from the
"original" pre-packet definition of packet. And most contest and rules are
from the pre-packett days.
And if you're multiop you are by the nature of the contest/rules required to
be multimode if you want to be multiop, which is why I haven't consider
multiop operation - I'd rather work on improving my less than stellar CW :)
Now, I do LOVE this contest, BUT it already has a plethora of categories. If
we add CW assisted, SSB assisted, Multimode assisted, multiop CW, etc etc
there will be so many categories that making topten will mean less
(admittedly, I have more aluminum than skill/brains, so that *does* color my
This contest already has plenty of categories! That said, I will refrain
from voicing strong opinions as I'm on the rail on this one - "We don't need
no stinking new categories" vs. "I'd love to see a Multiop CW category."
And I will NOT go as far as to repeat the popular refrain among some
contesters of "Packet Sucks" :) I use it, just not in contests unless the
rules encourage it.
>From: TOMK5RC at aol.com
>To: snichols at mvosprey.com, dick.green at valley.net, CQ-Contest at contesting.com
>Subject: Re: [CQ-Contest] ARRL 10M packet rules
>Date: Thu, 19 Dec 2002 19:46:55 EST
>In a message dated 12/19/2002 4:44:29 PM Pacific Standard Time,
>snichols at mvosprey.com writes:
> > also interpret that to mean that there are no CW ONLY or SSB ONLY
> > classes in the MULTI-OP category, even if you don't use packet.
> > I could be mistaken...
>That's the truth
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