[CQ-Contest] Packet absurdity
Ted KT1V
kt1vbulk at demop.com
Wed Nov 10 08:44:08 EST 2004
John,
Just one quick comment as an information security professional:
It is simply entirely impossible to authenticate packet users in any
practical way. I can't think of any scheme that would be practical. Are we
going to issue all packet users smartcards and make them buy smartcard
readers? Some authentication based on callsign/address in the FCC
database/postcard with password like LoTW??
73
Ted KT1V & security dude
At 07:20 AM 11/10/2004, John WA2GO wrote:
>On the more serious side:
>
>Forgive me if this question is ignorant - I have never set up a station to
>use packet so I don't know anything about how it works, but... would it be
>possible to somehow authenticate every single sender and receiver of
>spots, in order to (a) require people to sign on with their real callsign,
>and (b) be able to tell where they are? It seems to me that anybody who
>signs on using a different callsign (i.e. impersonating someone) is doing
>so because they don't want to get caught, which kind of implies that they
>might be planning to do something "wrong", or something they are
>embarrassed about.
>
>I think there are some universal truths on this subject that we can all
>agree on:
>
>1) Packet will continue to be used. It is unrealistic to think of
>"shutting it down" on a worldwide basis during a contest or otherwise.
>2) Packet probably helps activity levels. Wost case, it has no effect. It
>doesn't reduce activity levels.
>3) Some contesters owe some of their contacts to the existence of packet.
>Therefore, getting spotted increases your rates, because it adds contacts
>to your log that would have otherwise not been there. (I can vouch for
>this from experience being spotted, too.)
>4) Making contacts on the radio is what makes contests fun. Endless
>unanswered CQ'ing is not fun.
>5) Making more more contacts makes contests more fun.
>6) Busting through a pileup to work a rare one is fun.
>7) Tuning the bands to find a rare one while operating casually can be
>fun. But if you are operating casually during a contest, and you don't
>have a lot of time available to dedicate to the contest, it can seem
>unfruitful, or perhaps even frustrating because of the "needle in a
>haystack" effect due to the sheer number of signals on the band. Packet
>can help increase your fun factor by providing you with lots of pileups to
>jump into, and an easy way to locate the rare ones you are looking for.
>8) If you are operating a contest competitively, and you make use of spots
>to locate stations you need to work, you are receiving assistance, and
>your entry category must so indicate.
>9) If you are receiving assistance during a contest, then the degree to
>which you are aided by the assistance is proportional to the quality of
>the assistance you receive. For example, you receive bad spots, it
>probably has a negative effect. If you receive good spots, it probably
>helps. If your station is fully automated, it helps more, because you can
>get to the spots more quickly. Therefore, if you can spend more money to
>automate your station, you can take better advantage of the assistance.
>10) The point of having different entry categories in contests is to
>create a level playing field within each category, to the extent that is
>practical. (Obviously, geography, available real estate, zoning
>regulations, etc., will favor some stations over others. But it is not
>practical to create a separate category for each individual station. It's
>always going to be a compromise, except in a controlled situation such as
>WRTC.)
>
>Now here is where we stray into the debatable points. I don't think each
>operator would answer (true or false) the same way to each of these statements:
>
>- The point of a contest is to have fun.
>- The point of a contest is to win.
>- Winning is fun (if this is true, does it render the first two synonymous?)
>- Competing is fun, regardless of results
>- Losing to a cheater does not reduce the amount of fun
>- Winning is satisfying, but only if it was done fairly
>
>
>When one station has an advantage over another station, as long as the
>advantage is obvious and publicly known, it can be accounted for when
>evaluating scores. For example, it's obvious that a guy in Connecticut
>will have a better 40M European run than a guy in Arizona. Even if the guy
>in AZ is in the same entry category, he knows about his disadvantage, and
>he will factor that in when comparing his score. Same goes for a guy with
>stacked monobanders vs. a guy with a single tribander.
>
>But if two stations are both in CT, and station B uses packet spots while
>station A does not, and both enter as unassisted, then we don't have a
>fair contest. This is what is called cheating. If station B has a higher
>score, then did station B win? It depends on how they each answer the
>true/false questions above. But the fact remains that only one of them
>will get the plaque and only one of them will appear at the top of the
>results list. I think most of us know the real answer on this one.
>
>When it comes to packet (or any other differentiator, for that matter,
>such as output power or number of simultaneous transmitters), I have only
>one request: Honest, truthful entries, and full disclosure of the
>advantages of one station over another. I am currently devising a means of
>adding a two character indicator to a score that will fully disclose the
>degree of automation used by a station in a contest, whether assisted or
>unassisted. (Let's face it, even a memory keyer or a DVK is a form of
>automation). It won't have to be used to create new categories, but it
>will at least allow stations to make comparisons between themselves and
>others, and allow for differences in score based on those relative
>advantages/disadvantages that aren't reflected in their entry category.
>Stay tuned for more on that later...
>
>At the end of the day, there is another universal truth:
>
>Some day, we are each going to die. And at that point, none of this will
>have mattered anyway. So it probably comes back around to each person's
>individual definition of fun as being the only thing that does matter.
>Because if we aren't going to have fun while we're here, then why bother
>sticking around, right??! Since different people can have different
>definitions of fun, we will have to all learn to play nicely in the
>sandbox together. Having (and following) rules is the way mature societies
>accomplish this.
>
>
>And on the less serious side:
>
>1) I think EI5DI's idea is the best idea I have ever heard on this topic.
>
>2) My dog's name is Spot. If I call him into the room during a contest,
>do I need to claim Assisted?
>
>73,
>
>John
>WA2GO
>
>
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