[CQ-Contest] QZB (Suggestion)
Joe
nss at mwt.net
Mon Feb 21 11:06:53 PST 2011
Wow,
I thought this was common practice, to move slightly off the pile. I
always do that I look for a tone in the mess that no one else is
seemingly neat and go there to squirt in my call. I thought everyone
did this. i guess not.
When in a Big test like this past weekend if the rig was capable of it
I'd even set the XIT to be slightly off.
Joe WB9SBD
The Original Rolling Ball Clock
Idle Tyme
Idle-Tyme.com
http://www.idle-tyme.com
On 2/21/2011 8:56 AM, Robert Brandon wrote:
> I noticed the same thing when I was at ZF1A last year for CQWW CW. It used
> to be that maybe 2/3 of the stations would be zero beat. Now it seems it's
> almost 100%. This weekend in our M/S at K5TR, whenever I'd go
> point-and-shooting, I'd just turn on a bit of XIT and leave it on as I moved
> from spot to spot.
>
> Next time I'm DX, I may try "QZB". I may also try the XIT on my end. Up
> for one QSO, down a bit for the next, twist it a bit while transmitting,
> whatever works.
>
> Robert K5PI
>
> -----Original Message-----
> From: cq-contest-bounces at contesting.com
> [mailto:cq-contest-bounces at contesting.com] On Behalf Of K6VVA - Rick
> Sent: Monday, February 21, 2011 7:08 AM
> To: cq-contest at contesting.com
> Subject: [CQ-Contest] QZB (Suggestion)
>
> During my part-time long haul high-latency Internet remote operation as
> KP2CW in the ARRL CW DX Contest this past weekend, compared to observations
> as VP2VVA in 2009, I'll ballpark about a TEN FOLD INCREASE in the frequency
> (pun) of a unique type of packet cluster related pileup problem. I predict
> this will get worse year after year.
>
>
>
> Not just your basic run-of-the-mill contest mini-pileups, but of the type
> where everyone was exactly ZERO BEAT (or within a few Hz) apparently as a
> result of point-and-click with no single station loud enough to rise above
> the pack. I'm usually pretty good at grabbing partial calls (or fractions
> thereof) to respond to, but at times with a deluge of S9+20dB signals
> (possibly just the top 'layer') all starting and ending as a unison ZERO
> BEAT 'pumping mass', it was impossible. The swarm would start and stop,
> start and stop in unison, until someone finally someone woke up and moved
> off dead center a bit or slipped in a QRQ call during the momentary lull.
> What a time waster for everyone. During several of these episodic events, I
> actually sent 'you guys are all zero beat' in hopes the sharper ops would
> grasp what was happening on my end and take evasive action. Without some
> kind of head's up, who can really tell what's going on unless they are on
> the 'other end' ?
>
>
>
> So.......
>
>
>
> Having a simple Q-Signal to alert everyone as to this type of 'Ground Hog
> Day' scenario on the other end of the pileup could be productive for all.
> I'd suggest 'QSO' (for 'Spread Out'), but that one is already taken in the
> list of Q-Signals. Therefore, my suggestion is to use 'QZB' (a/k/a You guys
> are ALL ZERO BEAT) as a head's up to move UP or DOWN a tad from dead center
> for these types of point-and-click packet spot pileup nightmares. Checking
> my log, I did not find one single entry for a station with the suffix 'QZB'
> which is good :^)
>
>
>
> For those interested in Remote Contesting, I'll include some details on the
> KP2CW 'tragedies and triumphs' experienced over the weekend in my upcoming
> 3830 post.
>
>
>
> FWIW& 73...
>
>
>
> Rick, K6VVA * The Locust
>
> Remote Contesting Advocate
>
>
>
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