[CQ-Contest] Contest Teams
Steve Lott
lottsphoto at gmail.com
Fri Dec 6 08:10:14 EST 2013
I love this discussion !!!
Why ?
Because it is forward thinking !!!
If we continue to sit back and ride with the thoughts of well we have
always done it this way and you can't do that because we have always done
it this way
then our valued hobby will disappear !
I think WW made a mistake deleting the X-treme category
there were teams starting to embrace this and it was just in it's infancy
They needed to let it grow.
If we can find ways to promote growth and fun while not alienating the
traditionalist
then let's do it !!!
How do we do it, continue talking about it, discus it with our friends that
are none ham gamers
Here is one I would love to see....
A Game style console that promotes use of N1MM
yes a "Contest simulator" , to promote getting more out of N1MM
Bonus points for use of keyboard short cuts etc etc
Of course Gamers usually sell their wares
so where are the codies like Tom N1MM, John K3CT, Pete N4ZR, Larry K8UT,
and many others
Expressing interest is what usually gets tools like CT from K1EA to come to
life
so let's continue this dialogue, it will be fun to see what comes out of it
!
I know of at least one Club that is embracing technology to promote more Q's
and more fun for the ops within their state that are providing the Q's etc
during their on the air slots of the ARRL Centennial use of W1AW - Key
words.... Fun, more activity !
Cheers!
steve
KG5VK
On Wed, Dec 4, 2013 at 10:24 AM, Ward Silver <hwardsil at gmail.com> wrote:
> Opening up the team competition to be more than just combining scores
> would be very interesting. The software to allow multiple stations to
> interact as a "distributed multi-multi" already exists. Remote
> multi-operator stations are already straightforward, if not easy, as the
> K4VV team has demonstrated. So the idea of multiple operators using
> multiple stations is certainly do-able, although with the demise of the WW
> X-treme category, such operation does not have a "home" in any major
> contest at the moment.
>
> Here are some possible team scenarios:
>
> 1) Multiple operators using one station via remote links, ala K4VV.
> 2) Multiple independent stations networked together for logging, ala many
> IARU HQ operations
> 3) Multiple stations with a single operator using remote control and
> networked together
> 3a) All stations are single-band throughout the contest
> 3b) All stations are multi-band but the team is limited to one signal
> per band
> 3c) Combination of single- and multi-band stations plus multiplier
> stations
> 4) Receive-only stations added in "partner mode" over the network to
> support transmitting station
>
> I'm sure this inventive audience will think of many more ways to combine
> multiple operators and multiple stations :-) Deciding on strategies would
> be challenging - do you optimize by station capability, by operator
> capability, how do you allocate time slots between operators and stations,
> etc etc etc. I mean, really, we've been playing essentially the same game
> for upwards of 80 years. Surely there are other useful ways of competing.
>
> On the second question - why don't we ask them? I completely agree that
> what they come up with would be unlikely to look all that familiar but it
> would probably be fun. As long as the resulting activity advances radio
> know-how and operating skill, why not?
>
> 73, Ward N0AX
>
> On 12/3/2013 11:00 AM, cq-contest-request at contesting.com wrote:
>
>> > Or thinking of a team situation, what if you were in a team of six, one
>> on
>> >each continent, in say a 24 hour contest using traditional scoring but
>> you
>> >could only operate 4 hours each. Using instant messaging or voice chat
>> to
>> >co-ordinate your plans, what tactics would you employ? Would that be fun
>> >to try? Who knows you may even make new friends.
>> >
>> > (snip)
>> >
>> >Finally as someone else said how would a bunch of gamers design a radio
>> >contest? I suspect quite differently to what we have now.
>> >
>> >73
>> >Mark ZL3AB
>>
>
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