[CQ-Contest] Contest Teams
Ward Silver
hwardsil at gmail.com
Fri Dec 6 10:02:29 EST 2013
Whatever the team theme/rules, all on-the-air behavior and all submitted
QSO data must to comply with the sponsor's contest rules for the
exchange and so forth. Messing up the sponsor's processes would be a
Bad Thing and very unwelcome.
Perhaps a self-assigned identifier following the call that complies with
all regulations about prefixes would serve to identify the team without
corrupting the sponsor's scoring and checking process. For example,
maybe add /T### that would be ignored by the prefix-parsing software in
favor of the initial prefix (kind of like /P is ignored). ### would be
a three-digit team ID, maybe.
Scoring could be done on a post-processing basis from the verified logs
but the sponsor would not be responsible for judging the CWAC (contest
within a contest).
If the operation violates some criteria such as the
all-equipment-within-a-certain-radius rule, logs should be submitted as
checklogs.
> What a strategy fest this would be!
Exactly. Like adding another dimension to the chess board.
73, Ward N0AX
On 12/6/2013 8:41 AM, Gerry Hull wrote:
> Like the theme, Ward...
>
> How about this as an outside-the-box simple example of a new contest:
>
> -Form inter-continental virtual teams
> -intra-team QSOs count zero points
> -rest of scoring matches a current contest type (like Zn/Cty)
> -Exchange would include a team acronym to conform to rules.
>
> What a strategy fest this would be! First, finding the proper
> team members on each continent; which team combinations
> would work best based on propagation, etc. Each continent
> has it's own advantages based on TOD and population centers;
>
> This could work well if teams were made up of stations in the same
> category.
>
> Food for thought.
>
> 73, Gerry W1VE
>
>
>
>
>
> On Wed, Dec 4, 2013 at 11:24 AM, Ward Silver <hwardsil at gmail.com
> <mailto:hwardsil at gmail.com>> wrote:
>
> Opening up the team competition to be more than just combining
> scores would be very interesting. The software to allow multiple
> stations to interact as a "distributed multi-multi" already
> exists. Remote multi-operator stations are already
> straightforward, if not easy, as the K4VV team has demonstrated.
> So the idea of multiple operators using multiple stations is
> certainly do-able, although with the demise of the WW X-treme
> category, such operation does not have a "home" in any major
> contest at the moment.
>
> Here are some possible team scenarios:
>
> 1) Multiple operators using one station via remote links, ala K4VV.
> 2) Multiple independent stations networked together for logging,
> ala many IARU HQ operations
> 3) Multiple stations with a single operator using remote control
> and networked together
> 3a) All stations are single-band throughout the contest
> 3b) All stations are multi-band but the team is limited to one
> signal per band
> 3c) Combination of single- and multi-band stations plus
> multiplier stations
> 4) Receive-only stations added in "partner mode" over the network
> to support transmitting station
>
> I'm sure this inventive audience will think of many more ways to
> combine multiple operators and multiple stations :-) Deciding on
> strategies would be challenging - do you optimize by station
> capability, by operator capability, how do you allocate time slots
> between operators and stations, etc etc etc. I mean, really,
> we've been playing essentially the same game for upwards of 80
> years. Surely there are other useful ways of competing.
>
> On the second question - why don't we ask them? I completely
> agree that what they come up with would be unlikely to look all
> that familiar but it would probably be fun. As long as the
> resulting activity advances radio know-how and operating skill,
> why not?
>
> 73, Ward N0AX
>
> On 12/3/2013 11:00 AM, cq-contest-request at contesting.com
> <mailto:cq-contest-request at contesting.com> wrote:
>
> > Or thinking of a team situation, what if you were in a team
> of six, one on
> >each continent, in say a 24 hour contest using traditional
> scoring but you
> >could only operate 4 hours each. Using instant messaging or
> voice chat to
> >co-ordinate your plans, what tactics would you employ? Would
> that be fun
> >to try? Who knows you may even make new friends.
> >
> > (snip)
> >
> >Finally as someone else said how would a bunch of gamers
> design a radio
> >contest? I suspect quite differently to what we have now.
> >
> >73
> >Mark ZL3AB
>
>
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