[CQ-Contest] Packet killed single Op
Randy Thompson K5ZD
k5zd at charter.net
Tue Nov 29 11:01:25 EST 2016
Let's just say they are different. Each has its own appeal and required
skills.
Randy, K5ZD
> -----Original Message-----
> From: CQ-Contest [mailto:cq-contest-bounces at contesting.com] On Behalf Of
> Jukka Klemola
> Sent: Tuesday, November 29, 2016 1:33 PM
> To: cq-contest
> Subject: Re: [CQ-Contest] Packet killed single Op
>
> Assisted is easy only to such guys who have not tried assisted.
>
> Assisted is much more difficult than classic.
> Very Much.
>
>
> 73,
> Jukka OH6LI
>
> 2016-11-29 3:13 GMT+02:00 Bill via CQ-Contest <cq-
> contest at contesting.com>:
>
> > Assisted is not that easy for a competitive station. While you are
> > running on 14.030, you must time your CQs and replies to guys
> > calling you to the guy who's CQing on 21025. You have to time your
> > calls to the station on 21025, make the Q and send the exchange very
> > quickly so you don't loose your run freq. it can be a challenge,
> > even for big stations. It's true for CW and SSB and just about all
> > contests.
> >
> > Bill K4XS/KH7XS
> >
> >
> > In a message dated 11/29/2016 12:37:16 A.M. Coordinated Universal Ti,
> > artboyars at gmail.com writes:
> >
> > I've complained here repeatedly (ad nauseam, you might say) about how
> > "assisted" has changed single op. This year in SS, both CW and SSB,
> > I experienced it clearly. Several times I would find a nice juicy
> > multiplier early in his operation, and I'd jump into the pile with my
> > little signal.
> > If I got beaten more than twice, it was all over. The "spot" would go
> > out, all the HP point-and-clickers would jump in, and the pileup
> > would become unmanageable. (A couple of times the rare mult CQer did
> > hang in long enough for me to come back 20 or 30 minutes later and
> > make a QSO.)
> >
> > The same effect happens with "new" non-mult QSOs, but I guess I don't
> > notice so much when I get packet-ed out of my umpteenth OH or SCV as
> > when I miss the NL or SB or EWA that I found giving out number 4.
> >
> > Now, maybe you find "assisted" more fun than classic single op.
> > That's OK, and having that category reported in the Results is OK,
> > too. But PLEASE don't think that the two categories should be
> > merged. I do not know what special skills are needed for "assisted",
> > but they sure are nothing like the skills I developed for single op,
> > especially Little Pistol. (Having the loudest signal in the pileup
> > may be a worthy achievement, but I would not call it an operating
> > skill.)
> >
> > 73, Art K3KU
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