[RTTY] Dash vs space, one last time

David Tanks ad4tj at yahoo.com
Mon Feb 11 08:15:50 EST 2013


I guess I am a neophyte RTTY op, as if I don't see 599 123 I have to ask for a repeat. Sorry guys!

73,  David AD4TJ




________________________________
 From: Kok Chen <chen at mac.com>
To: RTTY Reflector <rtty at contesting.com> 
Cc: Bill Turner <dezrat1242 at yahoo.com> 
Sent: Sunday, February 10, 2013 3:45 PM
Subject: Re: [RTTY] Dash vs space, one last time
 

On Feb 10, 2013, at 11:56 AM, Bill Turner wrote:

> What to do? The answer is REDUNDANCY. Send the exchange more than once, as
> most of us do. But for maximum redundancy, you should send not only the
> exchange more than once BUT ALSO the FIGS character in front of each "001".

Aha, I see you fell for that fallacy, Bill.

If you are repeating an exchange only once, it is only good as what is known as an Error Detection code.  I.e., it tells you something is wrong, it does not tell you *how* it is wrong.

So, if you see "599 QWE 123" (and assuming one is ignorant of the QWERTY mapping), that will still trigger a request for a repeat.  The 123 might look good to you because you know a-priori that you are trying to send a 123.  The other end (assuming a neophyte) would not know.  How does he know that you mean 023 or 123?  (0 and 1 in Baudot are Hamming Distance of 1 apart).

In either of the two cases, whether you see "599%QWEAQWE" (dashes), or if you receive "599 %AQWE 123" (spaces with USOS), the neophyte will still ask for a repeat.  Real RTTY ops can read either of them fine, as many folks have already stated.  (the percent sign above indicates the location of the mis-received character.)

I.e., as long as we are talking about redundancy that is only good for Error Detection, that second space and second repeat is not going to keep you from having to repeat an exchange.  Both Space and Dash will let the other end know that something is wrong, and not what is wrong, and both triggers a repeat.

If we are using primitive repeat codes it is only when you use three or more repeats where a single error does not trigger a repeat.

In the hardware world, the repeat-twice technique to correct errors is known as Triple Modular Redundancy and was used by Avizienis, as I have mentioned here on the past:

http://lists.contesting.com/archives//html/RTTY/2006-01/msg00361.html

73 
Chen, W7AY

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