[TenTec] Orion 1 & 2 "Talk Power" problem

Ron Castro ronc at sonic.net
Fri Dec 22 18:25:23 EST 2006


That may be true, but creating the QRM needed to get out in front is fair 
play, even though on the surface, it may not sound that way.  Just like in 
sailboat racing, it's a fair tactic to pass upwind of your opponent to "take 
the wind out of his sails", and in motor racing, drivers position their cars 
to keep anyone from getting around them wherever possible.

      Ron  N6IE
 www.N6IE.com
(Formerly N6AHA)

----- Original Message ----- 
From: "John Buck" <kh7t at arrl.net>
To: <tentec at contesting.com>
Sent: Friday, December 22, 2006 1:46 PM
Subject: Re: [TenTec] Orion 1 & 2 "Talk Power" problem


>
> I do agree that the overly processed signals often increase the obnoxious 
> factor and the high average power may cover up "lesser" signals for a 
> time.  But what good is getting the DX stations attention if he cannot 
> easily copy your call.  Worse, he may even decide to tune right past that 
> station because of the obvious lid operator who does not understand how to 
> optimally adjust his equipment.
>
> Aloha,
> John KH7T
>
> Carl Moreschi N4PY wrote
>
> "In a DX pileup, the strong gravelly sound of heavy speech processing is 
> essential to break a pileup.  Rag chewing vs DX'ing pileups for rare 
> stations require very different audio setups."
>
>
>
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>
> 



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