[VHFcontesting] Calculating distances from grid squares
Barry Hansen
barry at k7bwh.com
Thu Apr 21 23:50:45 EDT 2016
The file from the 'no.nonsense.ee' website that is particularly useful
for maidenhead math is:
http://no.nonsense.ee/qthmap/index.js
This javascript file has a number of utility functions, among other
things, for grid conversions and distance calculations. I found it a good
example of doing the necessary low-level math. This helped me write
functions in PHP for server-side processing and display rover locations
in Washington state and the Pacific Northwest, e.g.
http://www.k7bwh.com/cn87.htm
Hope this helps,
Barry Hansen K7BWH
PNWVHFS <http://www.pnwvhfs.org/> Webmaster
-----Original Message-----
From: VHFcontesting [mailto:vhfcontesting-bounces at contesting.com] On
Behalf Of Jon Pearl - W4ABC
Sent: Friday, April 15, 2016 12:41 PM
To: David Pruett <k8cc at comcast.net>; vhfcontesting at contesting.com
Subject: Re: [VHFcontesting] Calculating distances from grid squares
I've found this site to be of great value, too:
<http://no.nonsense.ee/qth/map.html> http://no.nonsense.ee/qth/map.html
73,
Jon Pearl - W4ABC
<http://www.w4abc.com> www.w4abc.com
On 4/15/2016 1:42 AM, David Pruett wrote:
> The note from KK6MC is a good overview about how distances between two
> grid squares can be calculated. Once the distance is calculated, all
> that is needed is a little more math to apply the ARRL's proposed
> scoring rules to calculate the QSO point value.
>
> People should not worry about how accurate their calculation is, or
> whether they make the calculation at all. I am a volunteer log
> checker for the ARRL (ARRL 10M Contest) and all logs are fully scored
> by the logcheckers and there are no penalties if the claimed score in
> the log doesn't agree.
>
> Of course, most people like to see their claimed score before they
> send in the log (to know approximately where they finished in regards
> to other stations and existing records). My point here is that if
> your claimed score is off by a few percent due to differences in the
> distance algorithm you use vs. what the ARRL will use, there will be
> no negative impact.
>
> 73, Dave, K8CC
>
>
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