[WriteLog] % L in rtty F key memory not working

Gary AL9A al9a at mtaonline.net
Wed Jan 23 20:44:05 EST 2013


Jim,

I'm of no help here as I do not have a K3 or any rig with dual receivers.  I 
doubt you will be able to use the same com port more than once, but someone 
more experienced than me in this area will have to address the question. 
Hope to print you in the BARTG RTTY Sprint this weekend.  Cheers.

73,
Gary AL9A



----- Original Message ----- 
From: "Jim Balls" <makidoja at gmail.com>
To: <writelog at contesting.com>
Sent: January 23, 2013 12:15 PM
Subject: Re: [WriteLog] % L in rtty F key memory not working


> Hi gary
>
> Ah ok ... well I think I have it all working Ok.
>
> One more question. Any idea how to use the k3 dual rx with 2 log entry 
> windows, is it a case of putting 2 entries of k3 with the same con port in 
> the com port setup
>
> Also can additional commands be sent to the k3 for things like rit cancel 
> when f1 is sent (cq).
>
> Jim m0cke
>
>
>
> On 23 January 2013 20:59:08 "Gary AL9A" <al9a at mtaonline.net> wrote:
>> Jim,
>>
>> The C entry field is rarely, if ever, used.  I could not find the 
>> specific
>> reference to it in the Help manual just now, but its purpose is to help
>> resolve confusion over the possibility that a given country prefix may 
>> not
>> adequately define the exact DXCC country.  I believe where there is
>> confusion a list of possible suffix identifiers can be displayed by 
>> clicking
>> on the C button and selecting the correct designator.
>>
>> For example, 3D2 could be Fiji, Conway Reef or Rotuma Is., while CE0 
>> could
>> be Easter Is., Juan Fernandez Is., or San Felix & San Ambrosio.  Then 
>> there
>> are the French FO prefixes which could be Austral Islands, Clipperton 
>> Is.,
>> French Polynesia, or Marquesas Is.  I'm not sure if any of these examples
>> are actually confusing to WL, as usually the number of the call or a 
>> letter
>> of the suffix will serve to clarify the exact entity, but if there is 
>> still
>> confusion the C field can come into play.
>>
>> 73,
>> Gary AL9A
>>
>>
>> ----- Original Message -----
>> From: "James Balls" <makidoja at gmail.com>
>> To: <writelog at contesting.com>
>> Sent: January 23, 2013 9:37 AM
>> Subject: Re: [WriteLog] % L in rtty F key memory not working
>>
>>
>> Hi Gary
>>
>> great will give that a try
>>
>> Can I ask what the C entry field is for as I’ve not come across this 
>> before
>> in other software?
>>
>> Jim M0CKE
>>
>> Sent from Windows Mail
>>
>>  *From:* Gary AL9A <al9a at mtaonline.net>
>> *Sent:* 22 January 2013 21:57
>> *To:* writelog at contesting.com
>> *Subject:* Re: [WriteLog] % L in rtty F key memory not working
>>
>> Hi Jim,
>>
>> Glad to hear %L is now working for you.
>>
>> To use the call stack first review the Help manual section "Entry 
>> Push/Pop
>> Call Queue".  There are several things you can do to your writelog.ini 
>> file
>> to make manipulation of the stack very easy.
>>
>> First, create a new section in your writelog.ini file as below:
>>
>> [RttyContextMenuEntries]
>> 1=PUSHCALL
>>
>> The default in Rittyrite is if you right click on a call a drop box opens
>> with some default selections.  One of these is to Push Call to the stack.
>> If you add the above line to your ini file the drop box goes away as the
>> only option left is PUSHCALL.  This now becomes the default of a right
>> mouse click on a call.  There is no visible feed back, but the call is
>> added to the stack.  If the CALL field is empty you can see the first 
>> three
>> calls in the stack just to the left of the CALL box where the next number
>> is usually shown.
>>
>> Now you need a way to manipulate the stack if necessary.  I did this by
>> creating two keyboard shortcut keys, the "[" and "]" keys which were 
>> unused
>> for anything else.  You can use the Setup/Keyboard Shortcuts... utility 
>> in
>> WriteLog or just add the following two lines to your KeyboardShortcuts
>> section in your ini file if you have one.
>>
>> [KeyboardShortcuts]
>> OPEN_SQUARE=**EntryPopCallFromQueue
>> CLOSE_SQUARE=**EntryPushCallToQueue
>>
>> These two keys when toggled one after the other will cycle through all 
>> the
>> calls in the stack - Pop, Push, Pop, Push, etc.  If you have a call you
>> want to delete from the stack just cycle through the stacked calls until
>> the one you want is in the CALL field and then hit Alt+W to wipe it out 
>> of
>> the stack.  I rarely have more than two or three calls in the stack so it
>> is fairly easy to manage.
>>
>> I now create two shortcut macros for RTTY use.
>>
>> F8 - "%R%C TU %L "
>> F9 - "NOW %C 599 nnn %C "
>>
>> During a run if I am called by more than one station whose calls print
>> clearly I click on the first call I want and hit Insert.  This starts
>> sending my exchange message to him.  After hitting Insert, while my
>> exchange is being sent, I right click on the second call to Push the call
>> onto the stack.  After my exchange message ends I receive the exchange 
>> from
>> the first station and left click the report into the correct fields in 
>> the
>> Entry window.  When his exchange info to me is ready to log I hit the F8
>> key followed immediately by the F9 key.  This logs the first call and his
>> information, Pops the next call from the stack into the CALL field and
>> sends the combined macro strings together to parse the NOW... message.
>>
>> Really easy and seamless way to manage the pileup.  Give it try and I'm
>> sure you will agree.
>>
>> 73,
>> Gary AL9A
>>
>>
>> ----- Original Message ----- From: "James Balls" <makidoja at gmail.com>
>> To: <writelog at contesting.com>
>> Sent: January 22, 2013 1:28 AM
>> Subject: Re: [WriteLog] % L in rtty F key memory not working
>>
>>
>>  Hi all
>>
>> OK got it working now
>>
>> I'm interested in this statement from Gary
>>
>>
>>
>>  Fn = "%R%C TU %L ", which should  send TU to the current call, log that
>> call and then pop the next call from the stack into the Call field.
>>
>>
>> which part of that puts the next call in the stack into the call field
>>
>> What happens if it's a busted call? just manually edit?
>>
>> Thanks
>>
>> Jim M0CKE
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>
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