First: signing /QRP should be grounds for a DQ, as far as I'm concerned.
It's not a legitimate part of your callsign and if you think I'm going to
waste another nanosecond working you after you've screwed me around trying
to copy a weak /QRP, you got another thing coming. I give people the benefit
of doubt, so if I hear a <callsign>/garble, I'm going to assume there's
actually something I need to know after the /.
I salute QRP ops. I admire the tenacity. But please, send your call. ONLY
your call.
Second: I thought the fun of QRP was the challenge of doing it WITHOUT
special consideration, such as a QRP zone or the silly /QRP thing.
This is NOT a slag against QRP ops. Merely an expectation that everybody
operate properly despite their power level.
73, kelly
ve4xt
----- Original Message -----
From: "Peter Voelpel" <df3kv@t-online.de>
To: <cq-contest@contesting.com>
Sent: Thursday, August 10, 2006 7:58 PM
Subject: Re: [CQ-Contest] QRP
Hi Pete,
Is /qrp allowed in your country?
Anyway, running a station qrp at a good location with big antennas,
it will be still stronger then one with dipoles or a vertical and 100W.
I don´t see the point of extra points for that.
And beware of stations sending /qrp, which is nonsense
73
Peter
-----Original Message-----
From: cq-contest-bounces@contesting.com
[mailto:cq-contest-bounces@contesting.com] On Behalf Of Randy Johnson
At the risk of being accused of excessive irony, I suggest that anyone who
logs a QRP station in a contest should get double QSO points for the extra
effort involved, and if the QRP station sends /QRP,the other station should
get 4X points as a PITA bonus.
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