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Re: [CQ-Contest] [FCG] CQ WW Rules and SCP

To: cq-contest@contesting.com
Subject: Re: [CQ-Contest] [FCG] CQ WW Rules and SCP
From: Pete Smith N4ZR <n4zr@contesting.com>
Date: Mon, 24 Jun 2013 16:41:47 -0400
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
Too bad you feel that way, Hans - why not join me in the 24-hour Classic category, where us amateurs can have a lot of fun and maybe even win a plaque.

73, Pete N4ZR
Check out the Reverse Beacon Network at
http://reversebeacon.net,
blog at reversebeacon.blogspot.com.
For spots, please go to your favorite
ARC V6 or VE7CC DX cluster node.

On 6/24/2013 10:53 AM, Hans Brakob wrote:
"Much of the discussion about the recent CQWW rule changes have been by casual ops trying to 
understand what some of the "pro level" rules mean and their impact. The CQWW rules will 
be set within a week and then we go on with discussion about other minutiae."


​Steve, we are dismissed.  There are "pro" rules and amateur rules, and to us 
amateurs, it's merely minutiae.



​You're right, by the way.  You'll still here me playing exuberantly (to steal 
a phrase from K1ZZ) but my last log has already arrived at CQWW, just like my last 
subscription check went to Rich Mosesen a few years back.



​ 73, de Hans, K0HB






On Mon, Jun 24, 2013 at 8:23, Randy Thompson K5ZD 
<k5zd@charter.net="mailto:k5zd@charter.net";>> wrote:
Contests have many levels of interest all running on the same course.  The guys 
at the top are serious, passionate, and always pushing the rules.  The more 
casual ops are just in it to have fun.

The art for the contest sponsor is to balance the needs of both groups.  I.e., 
make rules that define where the boundaries are, but not so complex that it 
puts off the casual entrants.

Much of the discussion about the recent CQWW rule changes have been by casual ops trying 
to understand what some of the "pro level" rules mean and their impact. The 
CQWW rules will be set within a week and then we go on with discussion about other 
minutiae.

The spirit of the rules is pretty simple. Work people and have fun. Always try 
view the contest rules through that lens first.

Randy K5ZD

-----Original Message-----
From: CQ-Contest [mailto:cq-contest-bounces@contesting.com] On Behalf Of
steve.root@culligan4water.com
Sent: Monday, June 24, 2013 2:05 AM
To: cq-contest@contesting.com
Subject: Re: [CQ-Contest] [FCG] CQ WW Rules and SCP

  We are inexorably moving closer to the day when this becomes more
trouble than it's worth. Some of the ideas recently presented to "fix"
contesting are fairly dramatic. Why in the world would 99% of the
participants agree to to all that trouble? Face it, in any given contest
how many of us are really competing anyway? 15, 20 guys? We're
participating and that's about it. Yes, you can "compete" against your
friends or against yourself but you don't have to follow any body's rules
to do that. I can see the day soon when we ignore the "rules", stop
reporting scores, and stop sending in logs. Get on and enjoy the
activity, work a bunch of people, and then when you're done shut it off
and walk away. And if some contest sponsor wants to sift through an SDR
recording of a major contest and try to dredge my signal out of the muck
to decide whether I sent an extra dit in a guys call, I won't be very
worried about it.

73 Steve K0SR


-----Original Message-----
From: Hans Brakob [mailto:kzerohb@gmail.com]
Sent: Sunday, June 23, 2013 04:15 PM
To: 'Jack Haverty.'
Cc: 'Steve Sacco NN4X', cq-contest@contesting.com
Subject: Re: [CQ-Contest] [FCG] CQ WW Rules and SCP

Hold it! TIME OUT!​Third party referees in the cloud? UN observers in blue
construction hard hats sent to selected toy radio stations to monitor for
weapons of mass obstruction? Massive broadband receivers in the heavens
recording the movement of every whisper of RF between Dc and daylight?
Have we come to that?​Let's cut down through all the inflated egotistical
importance of this hobby pastime and examine what we're really doing on
those long radio weekends.​It really is no more complicated (nor
important) than this.A bunch of boys and girls turn on their amateur
radio toys and try to talk to all of each other (or at least most of each
other) before they fall asleep, or the GMT clock strikes midnight. They
keep a record as they go, and then send that record in to be compared
with all the other boys and girls records. He/she with the most clicks
wins.​How about we just simplify the rules to that, and leave all the big-
brother-in-the-cloud paranoia tasking to the NSA.​73, es GL in the
Contest,de Hans, K0HB/4ID
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