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Re: [CQ-Contest] Challenges vs Teams

To: CQ-Contest <cq-contest@contesting.com>
Subject: Re: [CQ-Contest] Challenges vs Teams
From: Ward Silver <hwardsil@gmail.com>
Date: Fri, 13 Dec 2013 16:52:48 -0600
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
This seems quite do-able. Perhaps use the getscores system to display the team scores using some kind of pre-registration process to identify which SOA scores to add?

It would be a great beta-test and probably generate a lot of other ideas about more stations, extensions to the scoring, specific competition elements beyond QSO points and multipliers, etc.

But I agree - start small and run a few demos first to see what happens.

73, Ward N0AX

On 12/10/2013 11:18 AM, Gerry Hull wrote:
I have been talking with a few contest friends about the team idea. We were trying to come up with a really cool team implementation that would play in the current contest structure, with very minor modification and no real logger changes.

How about this: SOTA: Single-Op Team Assisted. These are two single-ops as a team. Team Members can be from anywhere. The team members are interconnected on the internet, and can pass stations to each other. They use their own calls. They would be Assisted because they can share passes, and they can use Spots. They could have a power overlay. An additional cabrillo line identifies the team. All QSOs allowed per host contest rules. No on-air team id -- but perhaps teams could be tracked by real-time web site.

Can two Americans, one from the west and one from the east beat a team from Europe and Asia?
Can VY2 + D4 beat OH + 3V?

These and many other combinations that could be tested.

The reason for only two-man teams? It's easy to start with, and simplifies the rules.

73, Gerry W1VE.




On Sat, Dec 7, 2013 at 12:35 PM, Ward Silver <hwardsil@gmail.com <mailto:hwardsil@gmail.com>> wrote:

    Challenges are as old as contesting - the one with which I am best
    acquainted is the Pacific NW Traveling Trophy
    
(http://www.wwdxc.org/operating/contesting/pacific-northwest-challenge-cup-rules.html)
    that creates a year-long competition between the OR/WA/VE7
    contesters.  This is how they maintain interest and activity in a
    propagationally "unique" area that rarely has a shot at
    continental top spots. (There are exceptions but we are talking
    about the majority of contesters who don't have big stations.)

    What is important is the sense of relative equality and
    peer-to-peer competition.  This sort of organized challenge works
    best on a local and regional basis because of the propagation and
    scoring variations over bigger areas which have been discussed
    widely for the past few days.  It doesn't make a lot of sense for
    equal stations to challenge each other if they are located in
    widely separated locations, for example.  Rather than pursue the
    unattainable goal of a level playing field, find a level spot on
    the field and play there, instead.

    On the other hand, competitions of distributed stations connected
    over a network, compiling a common log, and working as a single
    team as has been proposed can be up to world-wide depending on the
    rules.  I suggest starting relatively simply with two basic
    categories:
    - Distributed multi-single: one active transmitter at a time, all
    operators can receive, perhaps with a minimum time required
    between band changes and a maximum period during which any one
    station can make contacts.
    - Distributed multi-multi: up to six SOAB stations all combined
    into one team with the only restriction being the
    one-signal-at-a-time-per-band (or maybe only one-signal-at-a-time).

    It would be a strategic decision how to allocate operator and
    station resources vs time and band.  Do you have six strong
    single-band operations or do you allocate the all-band stations
    through the day based on propagation or does every station try to
    work everything and anything all the time?  Or something else
    entirely?

    Perhaps an on-air team ID is not required - it really doesn't
    matter as long as the team manages the log internally to not claim
    credit for dupes. (We would need to consider what happens when
    more than one team station CQs on a band under different
    calls...not simultaneously...but this might not be an issue and
    could be part of strategy.)  It should be required, though, that
    the teams post their composite score and breakdowns in real-time.
     Teams should preregister each member under the common name, I
    would think.

    Sounds like fun to me!

    73, Ward N0AX

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