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References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*\[CQ\-Contest\]\s+Real\s+Time\s+Scoreboards\s*$/: 54 ]

Total 54 documents matching your query.

21. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: k3bu@optonline.net
Date: Sat, 21 Oct 2006 15:25:27 +0000 (GMT)
That's great! Let's all do that. :-) Who is left operating? I'd rather see my buddies to tune the bands and give me a call and a point, rather than "watching me" on RTS. 73 Yuri, K3BU ______________
/archives//html/CQ-Contest/2006-10/msg00420.html (9,234 bytes)

22. [CQ-Contest] real time scoreboards (score: 1)
Author: Eric Scace K3NA <eric@k3na.org>
Date: Sat, 21 Oct 2006 12:30:11 -0400
Thanks for polling the contesting community before taking a decision on whether to classify the use of real-time scoreboards as "outside assistance" for single ops. Having used the real time scoreboa
/archives//html/CQ-Contest/2006-10/msg00424.html (9,516 bytes)

23. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: Doug Smith W9WI <w9wi@earthlink.net>
Date: 21 Oct 2006 13:23:13 -0500
The WAG contest is in progress. I can tell you DL1IAO will be on 40 meters in about five hours. Does that information provide an unfair advantage? If you want to work him, you've still got to *listen
/archives//html/CQ-Contest/2006-10/msg00426.html (10,580 bytes)

24. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: sawyered@earthlink.net
Date: Sat, 21 Oct 2006 14:56:10 -0400 (GMT-04:00)
Bob, Thanks for asking for opinons. My feeling is that this realtime scoreboard should be encouraged but viewing it should require a log on (so you know who's viewing) and it should be restricted to
/archives//html/CQ-Contest/2006-10/msg00427.html (10,069 bytes)

25. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: Robert Chudek - K&Oslash;RC <k0rc@citlink.net>
Date: Sat, 21 Oct 2006 14:02:46 -0500
Bob, Vladimir, and Contesters... I'm addressing two topics here: First, the concept of Single Operator seems to always get "beat up" when new technology is introduced into the contesting game. In the
/archives//html/CQ-Contest/2006-10/msg00428.html (13,993 bytes)

26. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: Robert Chudek - K&Oslash;RC <k0rc@citlink.net>
Date: Sat, 21 Oct 2006 14:16:53 -0500
Guy, Please help me understand what you mean in your second sentence below. My concept is logs would be submitted and processed by the contest sponser but only summary sheet information would be post
/archives//html/CQ-Contest/2006-10/msg00429.html (14,157 bytes)

27. [CQ-Contest] Real Time Scoreboards (score: 1)
Author: "James Cain" <cainjim@mindspring.com>
Date: Sat, 21 Oct 2006 15:48:27 -0400
Last summer I took my young son to his first major league baseball game. He was very excited at the prospect. He had watched games on TV with me, he read box scores and standings on his baby Blackber
/archives//html/CQ-Contest/2006-10/msg00430.html (9,955 bytes)

28. Re: [CQ-Contest] real time scoreboards (score: 1)
Author: "N7MAL" <N7MAL@CITLINK.NET>
Date: Sat, 21 Oct 2006 23:24:30 -0000
Eric you said: ""Allowing single operator stations to have more fun in contests seems beneficial to our beloved sport. And encouraging part-time participants to operate more of the contest also seems
/archives//html/CQ-Contest/2006-10/msg00439.html (12,164 bytes)

29. Re: [CQ-Contest] real time scoreboards (score: 1)
Author: "W5PR" <W5PR@swbell.net>
Date: Sat, 21 Oct 2006 20:03:31 -0400
I think the more we can make contests resemble video games, the more likely we will be able to recruit new blood to replace aging codgers like me in contesting. I think computer logging has been a gr
/archives//html/CQ-Contest/2006-10/msg00443.html (8,888 bytes)

30. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: Hans K0HB <k-zero-hb@earthlink.net>
Date: Sat, 21 Oct 2006 21:37:16 -0500 (GMT-05:00)
This definition may not strike a chord with everyone, but my definition of "not assisted" is that all information (pertinent to the contest) is gathered and developed by a single operator by his own
/archives//html/CQ-Contest/2006-10/msg00445.html (8,948 bytes)

31. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: "Dick Green WC1M" <wc1m@msn.com>
Date: Sat, 21 Oct 2006 23:13:14 -0400
The NA two-point rule makes no sense either. Like I said, a more equitable system would either have 1-point per QSO or use distance to the zone worked to determine QSO points. _______________________
/archives//html/CQ-Contest/2006-10/msg00446.html (11,708 bytes)

32. [CQ-Contest] Real Time Scoreboards (score: 1)
Author: <k4zw@adelphia.net>
Date: Sat, 21 Oct 2006 20:26:53 -0700
I could maybe see it for assisted categories but I personally have zero interest in using this. I can see at least one scenario where the ethically challenged unassisted types amongst us could use it
/archives//html/CQ-Contest/2006-10/msg00448.html (8,688 bytes)

33. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: "Dick Green WC1M" <wc1m@msn.com>
Date: Sun, 22 Oct 2006 00:25:38 -0400
high-scoring single-op The first item is clearly a violation of the rules for unassisted operation. You can't use packet spots, no matter when you get them. I see no reason why the rule can't be enfo
/archives//html/CQ-Contest/2006-10/msg00451.html (12,948 bytes)

34. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: Guy Molinari <guy_molinari@hotmail.com>
Date: Sun, 22 Oct 2006 04:43:47 +0000
Sorry Robert, my mistake. I was assuming that the log detail would be exposed. I would definately participate in this type of system as well as 3830. 73 - Guy, N7ZG Guy, Please help me understand wha
/archives//html/CQ-Contest/2006-10/msg00453.html (14,384 bytes)

35. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: "Igor Sokolov" <ua9cdc@r66.ru>
Date: Sun, 22 Oct 2006 11:56:55 +0600
or another. "not assisted" is that all information (pertinent to the contest) is gathered and developed by a single operator by his own on-the-air efforts and observations during the course of the co
/archives//html/CQ-Contest/2006-10/msg00455.html (9,957 bytes)

36. Re: [CQ-Contest] real time scoreboards (score: 1)
Author: "David Robbins K1TTT" <k1ttt@arrl.net>
Date: Sun, 22 Oct 2006 11:05:41 -0000
Long ago, and not so far away, when PacketCluster(tm) was in it's infancy and the great discussion about single op use of it was raging in letters to the editors around the world.... a great s/o coi
/archives//html/CQ-Contest/2006-10/msg00457.html (12,428 bytes)

37. Re: [CQ-Contest] real time scoreboards (score: 1)
Author: "Kelly Taylor" <ve4xt@mts.net>
Date: Sun, 22 Oct 2006 07:47:42 -0500
As much as I am ambivalent on the issue of real-time scoreboards, perhaps someone could enlighten me: How does a real-time scoreboard provide an unfair advantage? Or, how does it provide any more of
/archives//html/CQ-Contest/2006-10/msg00460.html (15,361 bytes)

38. Re: [CQ-Contest] real time scoreboards (score: 1)
Author: "Kelly Taylor" <ve4xt@mts.net>
Date: Sun, 22 Oct 2006 08:16:20 -0500
Gee, it seems to me that single ops who wish to win should ENCOURAGE packet cheating. Packet is obviously a drawback, not an advantage. I think there are enough examples here that we can let the "I l
/archives//html/CQ-Contest/2006-10/msg00464.html (13,753 bytes)

39. Re: [CQ-Contest] Real Time Scoreboards (score: 1)
Author: Hans K0HB <k-zero-hb@earthlink.net>
Date: Sun, 22 Oct 2006 09:07:58 -0500 (GMT-05:00)
Hi Igor, Maybe I'm not "pure" enough, but software is to me basically a "housekeeping" tool. It frees you from the mundane details of logging and sorting and duping, and frees the operator to use th
/archives//html/CQ-Contest/2006-10/msg00466.html (9,088 bytes)

40. Re: [CQ-Contest] real time scoreboards (score: 1)
Author: Barry <w2up@mindspring.com>
Date: Sun, 22 Oct 2006 15:05:11 +0000
Just like using a second radio, using packet is a skill. If used properly, it CAN be an advantage. If used improperly (just like a second radio can kill your run rate) it most certainly can be a detr
/archives//html/CQ-Contest/2006-10/msg00469.html (10,614 bytes)


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