[CQ-Contest] Zero-point QSO's in CQWW

David Jones kk7gw at hotmail.com
Mon Nov 16 19:25:46 EST 1998


>My problem is 40SSB trying to work a W/K mult.  The way I see it is:
>
>1) Make a sked.
>2) Move someone.
>3) Make a QSO with a non-contester on 40 SSB.
>
>Since making before contest skeds seems to be frowned upon, and a non-
>contester might give you a true unique, the only option appears to move
>someone.  Not a big deal, but would you move to 40 SSB for a zero point 
QSO?

Well, during CQ WW SSB last month, I did exactly that to get my K mult 
on 40 SSB.  I have a real little pistol station (low dipoles for 20 and 
40) so nighttime and the low bands were pretty slow.  Add to that the 
fact that at the time I only had 1 VFO (got a 2nd a week later) and 
40/80/160 were realllly slow.

So, after I'd cleaned out the low bands, I went up to 20 and CQ'd my 
brains out.  Got a local to answer, asked him if he'd move to 40.  He 
did, and I got my mult.

As to 0-pointers in general, I think people just need to learn one 
thing: Log everyone you work.  I don't understand why people have an 
aversion to seeing 0-pointers in the log.

73


David Jones, KK7GW   
kk7gw at hotmail.com


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