[CQ-Contest] Annual Suggestion

"Felipe J. Hernández" fhdez at vox-tel.com
Sat Feb 24 12:03:11 EST 2007


Those are great Ideas, but have been around for a bit.
I think that It takes a group of experienced contesters to create a 
committee that can sell this ideas to sponsors so it can be considered
seriously by them.

I really like them...


Randy Thompson wrote:
>  It has been interesting to watch how the debate has progressed on this
> issue.  In any 48 hour DX contest, there are may be 20 people world wide who
> operate more than 44 hours.  I had no idea there were so many others who
> feel that unlimited operating time is such an important part of contesting.
> I am a guy who can do 48 hours in a weekend.  It is hard, but in some cases
> it is the only way to play if you want to win.  I.e., I personally never
> want to finish second in a contest only because I didn't operate the extra
> hour or two!
> Let's attack the problem from a different direction...
> Contests are funny things.  Competitors (the hard core contesters) think the
> contest is run for them so they can test and prove their skill.  However,
> contest sponsors provide contests to create as much fun for as many people
> as possible (the masses).
> I think we all can agree that 48 hours is in the best interest of the
> masses.  It is fun to get on the air at various times over the weekend and
> find activity.  It is also nice for the guys who travel to DX locations to
> have 48 hours of fun for their investment.
> The problem for me is that the current approach only offers one level of
> competition.  You are either trying to win the whole thing or you are "just
> playing around."  If you are a competitive person (and most contesters are),
> you want to compete.  But, if your life on a given weekend is crowded with
> other priorities, you are designated into the playing around group.
> Why not create some sub classes that provide more fun for more people.
> These classes should not change any of the existing classes.  They should
> just be there to give people more races to run (kind of like having a
> quarter or half marathon run on the same course as a full marathon).  They
> should also not incent people to operate less (the goal should always be to
> increase overall activity!).
> My suggestion:
> - Create 12 hour and 24 hour races
> - The 12 or 24 hours consist of a continuous period beginning with your
> first QSO (i.e., the clock starts with your first QSO)
> - There are no off times
> - You can operate the contest as much as you want.  Your score is calculated
> by the log checker based on the first 12 and 24 hour marks
> - No preregistration or special marking of your log.  ALL LOGS are included
> in the scoring/results
> Advantages:
> - Easy to administer
> - Everyone can play
> - A guy trying for a 12/24 hour win still has to compete with the full time
> competitors
> - Entrants may chose to stop operating when they reach their time limit, but
> they are not required to do so
> Disadvantages
> - Extra log checker burden
> - Extra page or two of results
> - Requires change of thinking (apparently difficult for many of us!)
> This would also make a simple contest within a contest to run if the main
> contest sponsor was not interested.
> Look forward to discussion on a "new" idea.
> Randy, K5ZD
>> -----Original Message-----
>> From: cq-contest-bounces at contesting.com 
>> [mailto:cq-contest-bounces at contesting.com] On Behalf Of Eric Hilding
>> Sent: Monday, February 19, 2007 8:46 PM
>> To: cq-contest at contesting.com
>> Cc: nccc at contesting.com
>> Subject: [CQ-Contest] Annual Suggestion
>> <annual suggestion>
>> After reading many "I couldn't operate more than 30, 35 or 40 
>> hours" type comments in 3830 posts, it's that time again for 
>> my Annual Suggestion to add a "36 out of 48 Hours" category 
>> (or something like that) to the ARRL DX Contest for those of 
>> us in the Geriatric Generation.
>> I appreciated the past supportive comments of AL, D4B/4L5A, 
>> and others who also believe that such a Category might 
>> actually increase activity.  OF's who aren't willing to make 
>> a serious effort or sacrifice their health knowing they can't 
>> (or won't) be able to do the entire 48 hours are more likely 
>> to go like proverbial bats-out-of-h*ll for 36 hours in the 
>> chance to competitively win something.
>> </annual suggestion>
>> 73...
>> Rick, K6VVA
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