[CQ-Contest] Kill 0,1,2,3 and go for just 3 points

Chuck Dietz w5prchuck at gmail.com
Wed Jul 20 09:03:37 EDT 2016


While that is a good idea from that standpoint, it would remove one layer
of strategy from the contest.  In several past contests, I have
concentrated on paths to other continents to the detriment of QSO and mult
totals to increase score. This is a juggling game to figure out which would
benefit the score more. I have beat other stations in my area in total
score even though I had both less contacts and less mults. (I loved the
"How can that be." comments too!)

I agree with whoever said "Don't mess with this one, start a new contest."

Chuck W5PR

On Wed, Jul 20, 2016 at 6:15 AM, José Nunes CT1BOH <ct1boh at gmail.com> wrote:

> CQWW is a DX contest.
>
> The multiplier leverage effect on score provided by the sum of CQ Zones and
> DX entities guarantees it stays that way.
>
> Having said that, I see no reason not to kill 0,1,2,3 points structure and
> go for only 3 points for all QSOS.
>
> Everyone will benefit:
>
> USA will enjoy proximity QSOS just like Europe does.
> Asia will work JA to full points
> A full range of DX entities will acquire World winning spots.
>
>
> Ahhh, some say about historic records!!!
> I say records are there to be broken not to stay...
> --
> José Nunes
> CONTEST CT1BOH - http://www.qsl.net/ct1boh
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> CQ-Contest at contesting.com
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>


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