if you worry about wasting time just use N1MM Logger and tell it to spot
all s&p qso's and you never have to push another button to send the spot.
> It has come to my attention that apparently some folks wait until they
> complete a QSO before making a Packet Post.
>
> Figuring conservatively, if you made 1,000 Q's and 1,000 posts @ 2 seconds
> each *after* completing each QSO, you LOST 33.3 Minutes of valuable
> operating (CQ or S&P time).
>
> I dunno about the other logging programs, but if you're SO1R, in WriteLog
> you simply type CTRL + T and enter the 2 character State or 3 Character
> Province ID and press Enter *** WHILE YOUR COMPUTER IS SENDING OUT YOUR
> EXCHANGE*** !!!!!!! No valuable time lost (unless you pick your nose a
> lot while sending the exchange). SO2R ops may have different thoughts.
>
> Above all...PLEASE...INCLUDE THE MULT ID WITH EVERY PACKET POST. {Emphasis
> Added/CAPS}
>
> Just because you may think a SS Mult you just worked isn't "rare", it just
> well could be for someone else!!!
>
> What goes around comes around. Including the MULT ID is a win-win
> situation for everyone in the game.
>
> Tnx & 73...
>
> Rick, K6VVA
>
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>
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