Yeah, the transistor and transceivers have made it all too easy. I
think we should all return to straight keys, spark gaps, and paper
logs. When there is a new one on you should send a letter with a 3
cent stamp to him so he gets the information.
On 12/22/06, Art Boyars <art.boyars@verizon.net> wrote:
> Plenty has been said about Packet's having taken away the challenge (and
> thereby discounted the skills) of finding new ones, whether it's new mul'ts
> or new QSOs in a Test, or just new "entities" for DXing. Here are a couple
> of other observations.
>
> 1. Back in the old days, when a "new" one showed up the alert op's would get
> him first. The pile-up would build slowly. After a few minutes (10 or 15),
> the pile up would be roaring. If the DX were not a sharp op, or if he did
> not feel like working the pile-up, he would QRT! Only the quick got him.
> With Packet, the pile-up is aroar after the first spot. I predicted this
> about 25 years ago, probably regarding spotting nets, maybe in a note to NCJ.
> (I think that nowadays there are not so many casual DX stations who would
> attract such pile-ups. There are certainly more Expeditions and Contest
> Stations that are able to handle the pile-ups.)
>
> 2. I'm not sure, but it seems to me that the DX stations are not IDing as
> frequently as they did before Packet. They know that most of the callers
> already have their call sign.
>
> 73, Art K3KU
> No Packet or SCP at home, but sure do use it at Multi-Multi
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>
--
Tnx es 73
Dick W7ZR
www.w7zr.com
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