[CQ-Contest] Club/Group competition 275 km radius in CQ Contest (petition for change).

Jack Haverty k3fiv at arrl.net
Fri Apr 8 09:00:05 PDT 2011

Thanks - I hadn't stumbled upon the CQMM DX contest yet.  It does seem
to be on the right track.

One other idea I forgot earlier.  Instead of defining a team as a fixed
number of operators, perhaps define a team as a fixed number of
operating hours - however a contest defines operating time.  E.G., if a
contest allows SO entrants to operate for at most 30 hours, define a
team as a max of 150 hours of operating time.  A team could be 5
operators working all 30 hours, or 10 operators working only 15 hours,
or any other combination.  

There would be considerable strategy involved for a club in forming a
team and setting a schedule of hours and bands.  With intra-team
coordination the strategy could also become tactical as decisions are
made during the contest in response to propagation etc.

With teams defined by hours instead of bodies, the endurance skill of
being able to sit in a chair and stay awake for days becomes less of a
factor.  Radio skills become more important to the final team score.

/Jack de K3FIV

On Fri, 2011-04-08 at 06:33 -0400, Pete Smith wrote:
> Interesting idea.  The CQMM DX Contest, next weekend, has just such a 
> club team competition, new this year.  See the rules at 
> <http://www.powerline.com.br/cwjf/Regulamento_Ing.pdf>
> 73, Pete N4ZR
> The World Contest Station Database, updated daily at www.conteststations.com
> The Reverse Beacon Network at http://reversebeacon.net, blog at reversebeacon.blogspot.com,
> spots at telnet.reversebeacon.net, port 7000
> On 4/8/2011 12:29 AM, Jack Haverty wrote:
> > Perhaps it would be worth considering redefining how club competitions
> > are scored.
> >
> > Clubs might be defined by their members in any way they like -
> > geography, camaraderie, favorite contest, radio interests, when first
> > licensed, the radio net they meet on regularly - whatever they choose.
> > Maybe a contest imposes some fairly loose constraints, e.g., being all
> > in the same country.
> >
> > Clubs would field one or more teams, with each team's composition
> > well-defined by the rules for a particular contest.  For example, in
> > some contest a team might be defined as 5 operators - who could be
> > either at a multi or at their home stations.  Perhaps a team might be
> > required to have at least 1 LP and 1 QRP member, and at least one
> > rookie.
> >
> > Because teams are of limited size, almost any group calling itself a
> > club could field a team.  Some clubs might be able to field a lot of
> > teams.  Team scores are computed by adding up the scores of the team
> > members.  So all teams compete on a pretty equal basis.  Teams even can
> > compete against each other within a club.
> >
> > Perhaps a contest has several different team categories - BigGuns
> > (multis, big antennas, etc) with teams of 10 members and LittlePistols
> > (all LP and tribander/wires) with teams of 5.
> >
> > Clubs compete by seeing which club can field the best team(s), or the
> > most teams who end up in the top ten, or whatever.
> >
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