[CQ-Contest] CQ WPX rules, it finally happened

Chris Plumblee chris.plumblee at gmail.com
Fri Jan 31 10:37:23 EST 2014


+1

I've never been to the Caribbean and had to make the choice of whether to
identify after every qso myself, but there is an easy solution that doesn't
involve a bunch of hand-wringing just one function key away. Call the other
station, copy their report, and instead of sending your report, send "CL?".

No DX station has ever refused to send their call when asked, in my
experience, particularly when they can't log your QSO without risking a
NIL. Sometimes the other guy is already in my log. I don't feel bad about
calling in anyway; the other station took the risk of this very situation
occurring by choosing not to Identify.

Worst case scenario, the other station is a dupe for me. I minimized my
wait time in the pileup and made the most efficient choice I could. Best
case scenario it's a new qso, and the rest of the pile gets to hear the DX
station's call.

73, Chris WF3C

Date: Fri, 31 Jan 2014 08:52:26 -0500
From: john at kk9a.com
To: cq-contest at contesting.com
Subject: Re: [CQ-Contest] CQ WPX rules, it finally happened
Message-ID: <11d6ce896bd0a54c2473df76d8d17102.squirrel at www11.qth.com>
Content-Type: text/plain;charset=iso-8859-1

Assuming the station is following the three QSO per I.D. rule, you may
wait much longer than 30 seconds for an I.D. if the pileup is unruly and
the op is slow.  Then when he finally sends his callsign it may be covered
up by the pileup and you will have to wait though another cycle.  If you
do not wish to wait, just work him and ask for the call.  If he starts
getting too many dupes, he may I.D. more frequently.

John KK9A

-- 
Chris Plumblee
407.494.5155


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