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[CQ-Contest] GO subliminal

Subject: [CQ-Contest] GO subliminal
From: trey@kkn.net (Trey Garlough)
Date: Wed Mar 11 21:27:47 1998
>   I try to use my complete call in contests, but having a 2x3 cal it is 
> hard if not impossible to get my call in befire the CQing satation 
> starts calling CQ again. 

Aha, now this is something I have *lots* of experience with!

This isn't related to callsign length.  If you are too weak or too
slow to get the DX's attention, then it doesn't matter if your call is
G0D.  It's the first letters of your callsign that perk up the ears of
the DX station, not the last ones.  You have two choices here: 1) get
louder, and 2) improve your technique so that you respond to the CQ
more promptly.

If are so weak that the DX isn't hearing you, then the fact that you
are "doubling" with the DX station while sending your call one time
phonetically is no big deal at all.  This is not something to be
fretting over -- it happens all the time.

The moral of the story is, send your whole call once phonetically
unless the DX is specifying otherwise.

And I know this topic was covered recently, but I think it bears
repeating: Please, avoid saying wasteful drivel like "QRP QRP" when
calling in a pileup.  I'm not so concerned about the time I waste
listening to people yell QRP QRP as I am about you wasting that little
surge of QSB you were riding atop that crested at the moment you
*should* have been sending your callsign once phonetically.

Real QRP men like G4BUE and AA2U know better than to jeopardize their
opportunity to bag the DX by sending extraneous stuff.  AA2U is the
QRP champion of the 90's, and I have never once heard him once say QRP
in the zillions of times he has worked me from HC8N, so maybe there's
a lesson to be learned there.

--Trey, N5KO


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