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Re: [CQ-Contest] cqcontest.net

To: cq-contest@contesting.com
Subject: Re: [CQ-Contest] cqcontest.net
From: "john@kk9a.com" <john@kk9a.com>
Date: Wed, 6 Apr 2016 11:19:31 -0400
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
I used to also believe this but it is incorrect. Look how many 2nd radio
QSOs N6MJ made in CQWW CW.  https://www.youtube.com/watch?v=no8nGGa99cE

John KK9A


To:     cq-contest@contesting.com
Subject:        Re: [CQ-Contest] cqcontest.net
From:   Steve London <n2icarrl@gmail.com>
Reply-to:       n2ic@arrl.net
Date:   Wed, 06 Apr 2016 08:09:16 -0600

SO2R has a very small effect on the number of QSO's made in a contest. The
number of 2nd radio QSO's I make in major contests is always less than 10%
of the total number of QSO's. The primary advantage of SO2R is finding
multipliers, not QSO's.

As a reminder, CQWW has a "Classic" overlay category that is SO1R-only.
It's also 24 hours - you pick the 24 hours. Lots of fun.

73,
Steve, N2IC

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