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Re: [CQ-Contest] 10 minute rule explained

To: "Zack Widup" <w9sz.zack@gmail.com>, "CQ Contest" <cq-contest@contesting.com>
Subject: Re: [CQ-Contest] 10 minute rule explained
From: "K0HB" <kzerohb@gmail.com>
Reply-to: K0HB <K0HB@ARRL.ORG>
Date: Thu, 30 Jul 2009 17:24:29 -0000
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>

> Yes but why 10 minutes? Why not one or two minutes?
>
> 73, Zack W9SZ

To put some "skin" into the strategy decision would be my guess.

IE, the "cost" of the mult will be 10 minutes absence (and probable 
abandonment) from my run-QRG.

73, de Hans, K0HB
Sea stories here --->http://k0hb.spaces.live.com/
Search my log at ---> http://dx.qsl.net/cgi-bin/logform.cgi?k0hb
 

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