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Re: [CQ-Contest] Dead zero beat pile ups

To: cqtestk4xs@aol.com,cq-contest@contesting.com
Subject: Re: [CQ-Contest] Dead zero beat pile ups
From: Peter Sundberg <sm2cew@telia.com>
Date: Tue, 29 Nov 2016 20:16:30 +0000
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
These are the highly skilled click artists entering assisted category you are listening to in your pileup. Instead of getting better, this will be getting worse as more skilled click artists enter the game.

73
Peter SM2CEW


At 13:28 2016-11-29, Bill via CQ-Contest wrote:


Plus, at the DX station's end..it sounds like one huge heterodyne if they're all on the same freq.

K4XS/KH7XS


-----Original Message-----
From: George K5KG via CQ-Contest <cq-contest@contesting.com>
To: cq-contest <cq-contest@contesting.com>
Sent: Tue, Nov 29, 2016 1:26 pm
Subject: [CQ-Contest] Dead zero beat pile ups

Calling DX stations dead zero beat on their QRG in a pileup is a no no, yet it continues to happen. Please call up or down a few hundred HZ so everyone can hear the DX station respond!

73, George, K5KG

Sent from my iPhone
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