CQ-Contest
[Top] [All Lists]

Re: [CQ-Contest] Dead zero beat pile ups

To: cq-contest@contesting.com
Subject: Re: [CQ-Contest] Dead zero beat pile ups
From: Mike/W5JR <w5jr.lists@att.net>
Date: Tue, 29 Nov 2016 22:41:14 -0500
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
I like this idea. Set up a push button for on/off as needed. 

tnx
Mike / W5JR
Alpharetta GA

> On Nov 29, 2016, at 8:37 PM, Joe <nss@mwt.net> wrote:
> 
> I was thinking the same thing! Let all the click and send folk cancel each 
> other out.
> 
> I go slightly off freq. And actually if I was on the other end, the DX end, 
> I'd simply set up a notch filter to remove the meaningless howl!
> 
> Joe WB9SBD
> Sig
> The Original Rolling Ball Clock
> Idle Tyme
> Idle-Tyme.com
> http://www.idle-tyme.com
>> On 11/29/2016 5:21 PM, K9MA wrote:
>> I encourage this, because it ought to make it easier to get through for 
>> those of use who are NOT exactly zero beat.
>> 
>> 73,
>> 
>> Scott  K9MA
>> 
>>> On 11/29/2016 14:16, Peter Sundberg wrote:
>>> These are the highly skilled click artists entering assisted category you 
>>> are listening to in your pileup. Instead of getting better, this will be 
>>> getting worse as more skilled click artists enter the game.
>>> 
>>> 73
>>> Peter SM2CEW
>>> 
>>> 
>>> At 13:28 2016-11-29, Bill via CQ-Contest wrote:
>>> 
>>> 
>>>> Plus, at the DX station's end..it sounds like one huge heterodyne if 
>>>> they're all on the same freq.
>>>> 
>>>> K4XS/KH7XS
>>>> 
>>>> 
>>>> 
>>> 
>>> 
>>> _______________________________________________
>>> CQ-Contest mailing list
>>> CQ-Contest@contesting.com
>>> http://lists.contesting.com/mailman/listinfo/cq-contest
>> 
>> 
> 
> _______________________________________________
> CQ-Contest mailing list
> CQ-Contest@contesting.com
> http://lists.contesting.com/mailman/listinfo/cq-contest

_______________________________________________
CQ-Contest mailing list
CQ-Contest@contesting.com
http://lists.contesting.com/mailman/listinfo/cq-contest

<Prev in Thread] Current Thread [Next in Thread>