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Re: [CQ-Contest] Dead zero beat pile ups

To: cq-contest@contesting.com
Subject: Re: [CQ-Contest] Dead zero beat pile ups
From: Steve London <n2icarrl@gmail.com>
Reply-to: n2ic@arrl.net
Date: Tue, 29 Nov 2016 16:38:51 -0700
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
Both N1MM+ and Win-Test have "randomizer" options that will automatically prevent you from being zero-beat, but still within +- 100 Hz.

73,
Steve, N2IC

On 11/29/2016 02:54 PM, K9MA wrote:
On 11/29/2016 07:28, Bill via CQ-Contest wrote:
Calling DX stations dead zero beat on their QRG in a pileup is a no
no, yet it continues to happen.  Please call up or down a few hundred
HZ so everyone can hear the DX station respond!
I think a few hundred Hz is too much, unless the band is very
uncrowded.  When the band is busy, somebody is running every 300-400 Hz,
so if you call that far off, you're right on top of the next station.
50-100 Hz either way is usually enough to distinguish the beat note,
without causing too much QRM.

73,

Scott  K9MA


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