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Re: [CQ-Contest] CQ WPX rules, it finally happened

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Subject: Re: [CQ-Contest] CQ WPX rules, it finally happened
From: "Toivo Hallikivi" <toivo.hallikivi@gmail.com>
Date: Fri, 31 Jan 2014 15:47:59 +0200
List-post: <cq-contest@contesting.com">mailto:cq-contest@contesting.com>
If this is really true then, IMO, this is just about the dumbest rule ever!

Every decent operator can figure out what is the right strategy for maximizing 
the rate & score in a certain situation. Sometimes it’s ID-ing after every QSO, 
sometimes after 3 QSO’s, occasionally perhaps after 4 or 5 QOS’s. Do we really 
need to regulate this by rules? 

What if a good op works 4 QSO’s in a pile-up in 30-40 seconds and only ID-s 
after the 4th one? Unsportsmanlike, disqualify? Indeed – you had to wait for 
half a minute to find out his call sign. At the same time another op who’s not 
that fast ID-s every 3 QSO’s according to the rules but it takes him 2 minutes 
to work those 3 QSO’s. Now what – you had to wait at least twice as long to get 
his call sign – disqualify him for being slow? What if the fast guy obeys the 
rules and ID-s after every 3 QSO’s but does it so fast (on CW) that you can’t 
copy the call sign - make another rule that forces everyone ID at 10 WPM?

How do you think this new rule is going to impact the QRP’ers and small pistols 
with weak signals? Imagine a situation when there are 4 callers, one of them 
being a QRP-guy. The DX-op would normally work the 4 guys without ID-ing, 
including the QRP-guy. With that new rule the DX is forced to ID after the 3rd 
QSO even though he knows there was a weak guy calling him as well. As a result 
a new set of (louder) callers will appear and the QRP-guy will never work the 
DX. Makes sense?

Just my 2 c,

Toivo, ES2RR
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